1. Drag-and-drop samples to/from VST host
2. Basic sample editing (cut/copy/paste/truncate)
Thank you for asking
Nice! I'm still watching, it hasn't pushed me over the "gotta have it" edge yet, but I'm closer...caoxiang wrote:ADSR filter has been done. We also add note to cutoff and velocity to cutoff feature. And the detail control of the reverb effect and the layer names will also be available in 1.3.
I'm not sure which version of Maize Sampler are you using. V1.2 has been reported on high CUP usage but we have fix that problem in 1.21.pandashake wrote:Have you come any closer to figuring out the memory leaks (I guess that's what they could be called) that causes the CPU usage to stay high after you stop playing samples?
I'm using 1.21. The problem occurs with 24 bit stereo samples (the CM kind). I have a "kit" containing 12 drum hits and 10 loops. When I start playing the hits, the cpu gauge on my computer raises to 20-30%, which is way too high for a 3-4 note simultainous passage. If I select a loop, it goes even higher. The real problem is that after I quit playing, the cpu usage doesn't fall back down. It stays at 30-35%.caoxiang wrote:I'm not sure which version of Maize Sampler are you using. V1.2 has been reported on high CUP usage but we have fix that problem in 1.21.pandashake wrote:Have you come any closer to figuring out the memory leaks (I guess that's what they could be called) that causes the CPU usage to stay high after you stop playing samples?
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