Yeah, probably! We're just living in an illusion!Kriminal wrote:I think its all a scam, sampled from a drum machine, i mean who'd know?
Scarbee Imperial Drums
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- KVRAF
- 7840 posts since 24 Feb, 2003 from Earth, USA
With cable modem, T1's, and the like, even that doesn't help stop piracy. Ya, it'll stop Mr. 56k modem guy from downloading VSL, but all that crap is floating around out there in the ether too. Amazing and sad. I already have an 80 gig drive full on one machine, so believe me, I know.kevvvvv wrote:DevonThere's something in this. My disks are getting pretty full these days, with less than 10% left on all three drives.Oh I know. There's just got to be a point of diminishing returns. Do I REALLY want to take up 12 gigs for a drum set? BFD is bad enough. DFH2 looks worse. 35 gigs? Eesh.
But you can bet we'll see more and more uber-gig releases as three or four dvds is the best dongle copy protection ever invented.
I think we'll all be ordering new mega disk drives before long.
Devon
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- KVRAF
- 4735 posts since 18 Jul, 2002 from London, UK
You know about multitrack recorders, right? - BFD was recorded by setting up 17 mics around the kit and recording 'em to Pro Tools all in one go.Can you imagine the pooor bugger who has to sit there and hit the snare 130 times for mic#1, then 130 times for mic#2.....
He doesn't, really. The producer/engineer sorts them in the editing session. So they'd record perhaps 50 ghost hits, 50 soft hits, 50 medium hits and 50 hard hits, then pick the best from each category and sort them in order.How does he know that hit #34 was just a tad louder than hit#33?
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- KVRAF
- 3155 posts since 26 Mar, 2002 from london
Blimey, what a job! Poor bastards.
Every day takes figuring out all over again how to f#ckin’ live.
- Boss Lovin' DR
- 13779 posts since 15 Mar, 2002 from the grimness of yorkshire
Hmmmm, reminds me of soundchecking at The Duchess in Leeds with the 'legendary' Flat Nose John taking a turn behind the desk. Felt like I'd played the whole gig by the time the f**ker had sorted the drums out...Angus_FX wrote:.Can you imagine the pooor bugger who has to sit there and hit the snare 130 times for mic#1,
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- KVRist
- 261 posts since 15 Dec, 2003 from Denmark
Thomas Hansen Skarbye
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
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- KVRAF
- 3155 posts since 26 Mar, 2002 from london
I like the Toms and some of the snare work. Though the kicks sound unnatural. I imagine this is largely due to the programming.
Every day takes figuring out all over again how to f#ckin’ live.
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- KVRAF
- 3155 posts since 26 Mar, 2002 from london
Actually, considering that this is all virtual including the guitar, it's quite something.
Every day takes figuring out all over again how to f#ckin’ live.
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- KVRer
- 2 posts since 28 Oct, 2003
Man I respect the work of all the guys mentioned who do this stuff. But at some point it seems like a contest to see who can do more samples of the same instrument. Take Yellow Tools and their 1,000 variations of a conga or whatever that was. I'd rather have 100 variations of 10 different congas instead.
I am sure this Scaree kit is probably good. But, if I am buying a library I buy it for a few reasons. One is that I wouldn't have the time to do it myself. This is where these guys that map 1,000 hits per key have me. I'd never do that on my own! The other reason I buy a library is to think I own more instruments that I cannot otherwise get access to. This is a bigger reason. The truth is that if I wanted to I could get hold of one great drum kit and spend a day in the studio hitting it thousands of times. It isn't hard to find it is just a tedious pain to chop them up and map them.
I like BFD because there are at least a variety of kits. My only criticism of it is that they all sound like one room. I prefer dry and I'll add my own wet effects.
My 2s
I am sure this Scaree kit is probably good. But, if I am buying a library I buy it for a few reasons. One is that I wouldn't have the time to do it myself. This is where these guys that map 1,000 hits per key have me. I'd never do that on my own! The other reason I buy a library is to think I own more instruments that I cannot otherwise get access to. This is a bigger reason. The truth is that if I wanted to I could get hold of one great drum kit and spend a day in the studio hitting it thousands of times. It isn't hard to find it is just a tedious pain to chop them up and map them.
I like BFD because there are at least a variety of kits. My only criticism of it is that they all sound like one room. I prefer dry and I'll add my own wet effects.
My 2s
Last edited by Dune727 on Tue Dec 16, 2003 6:16 am, edited 1 time in total.
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- KVRer
- 2 posts since 28 Oct, 2003
Oh and if there is less kits then if I don't like them I am more pissed than if I have a variety to choose from. I was mighty bummed with the Kontakt library because one disc had only three sounds on it that stunk. Might as well throw it out. This one holy grail instrument approach puts the user in a position where they really have to trust and cross their fingers. You have to anyways with sounds but I like variety for this reason. More insurance I guess.
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- KVRist
- 261 posts since 15 Dec, 2003 from Denmark
[quote="Dune727"]Oh and if there is less kits then if I don't like them I am more pissed than if I have a variety to choose from.quote]
Please read manual... there are different BD's and 3 snares + a low tuned snare. then there are all kinds of brush kits - even snares played with hands..
And on top of that you can relly set up your own sound as you control the mic's. Not just trun up or down on ambience or overhead - but on snare you can set balance between snare over and snare under - and you can phase reverse snare under for a complete different sound.
The size of this lib is not a contest against other's - SCARBEE never does this. We do it because we make libraries we want to use ourselves. An we want them as realistic as possible - this is what we like. We do one instrument at time. Some like to have many different instrument - less sampled - but this has never been our concept.
The price is high ($399) but so is the requirements!
By setting the price high we want to make sure that users have the requirements to make it work. If they can't afford $399 - they probably can't afford the hi-spec PC or Mac either.
We don't want unhappy users who "thought" they could run it on an old PC with 512 MB ram. I have been there myself - I recently bought a PC game and I didn't take the recommended requirements seriously and I couldn't run the game proberly - even on my strongest PC. And I felt cheated and pissed! Even if they actually wrote the req. needed....
The S.I.D. SOUNDS good. I love them myself because of the sound - all the drums are warm, they have soul.
And I learn about drum mixing too - feels good.
And we will make Expansions packs later with new toms, snares, BD tec. It's not a dead library.
Let's keep a good vibe here.
We didn't create this library to annoy anybody. It's made with love and passion.
And remember that we have 40% student and school discount on all our products.(Still remember the requirements...)
Please read manual... there are different BD's and 3 snares + a low tuned snare. then there are all kinds of brush kits - even snares played with hands..
And on top of that you can relly set up your own sound as you control the mic's. Not just trun up or down on ambience or overhead - but on snare you can set balance between snare over and snare under - and you can phase reverse snare under for a complete different sound.
The size of this lib is not a contest against other's - SCARBEE never does this. We do it because we make libraries we want to use ourselves. An we want them as realistic as possible - this is what we like. We do one instrument at time. Some like to have many different instrument - less sampled - but this has never been our concept.
The price is high ($399) but so is the requirements!
By setting the price high we want to make sure that users have the requirements to make it work. If they can't afford $399 - they probably can't afford the hi-spec PC or Mac either.
We don't want unhappy users who "thought" they could run it on an old PC with 512 MB ram. I have been there myself - I recently bought a PC game and I didn't take the recommended requirements seriously and I couldn't run the game proberly - even on my strongest PC. And I felt cheated and pissed! Even if they actually wrote the req. needed....
The S.I.D. SOUNDS good. I love them myself because of the sound - all the drums are warm, they have soul.
And I learn about drum mixing too - feels good.
And we will make Expansions packs later with new toms, snares, BD tec. It's not a dead library.
Let's keep a good vibe here.
We didn't create this library to annoy anybody. It's made with love and passion.
And remember that we have 40% student and school discount on all our products.(Still remember the requirements...)
Thomas Hansen Skarbye
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
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- KVRist
- 216 posts since 10 Jan, 2003
Gotta say, I'm far from sure I have 35G spare. I only just bought a DVD writer.
Has anyone noticed that Scarbee's intention seems to be to reproduce Steely Dan with clever MIDI programming? Think the Skunk library might be quite tricky...
Has anyone noticed that Scarbee's intention seems to be to reproduce Steely Dan with clever MIDI programming? Think the Skunk library might be quite tricky...
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- KVRist
- 261 posts since 15 Dec, 2003 from Denmark
UPS - you got me!!! Just wait to Sneaky Scarbee demo comming up soon...hahaPhaedo wrote:Gotta say, I'm far from sure I have 35G spare. I only just bought a DVD writer.
Has anyone noticed that Scarbee's intention seems to be to reproduce Steely Dan with clever MIDI programming? Think the Skunk library might be quite tricky...
Thomas Hansen Skarbye
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
Singer, Bass Player & Creative Director, SCARBEE
Websites: www.scarbee.com
MySpace: www.myspace.com/scarbee
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- KVRist
- 403 posts since 23 May, 2003 from wherever my mind is at the moment
Thank you Mr.Scarbee for becoming a member of KvR and joining in the discussion of your product.
It is always helpful to have the actual developers of a product become involved in Topics regarding their product.
It gives a sense of humanity to the whole product vs consumer relationship and also confidence when the developer will answer questions even the negative ones.
Thank you again and welcome to KvR.
It is always helpful to have the actual developers of a product become involved in Topics regarding their product.
It gives a sense of humanity to the whole product vs consumer relationship and also confidence when the developer will answer questions even the negative ones.
Thank you again and welcome to KvR.
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- KVRAF
- 5782 posts since 10 Mar, 2003 from Music Shed #8
I really don't know what some of you guys are moaning about.
Hire a real drummer? Well, that would always be my preference. But drummers are, well, noisy, their kits take up a lot of room, you need a fair amount of gear to record them, a fair amount of time to set them up, and if you don't have your own facilities, cash to put them in a studio (which is even more of a hindrance to spontaneity than programming drums...). And some of them have quite serious personality or personal hygeine problems.
Overkill? Then use the "lite" kits, or just buy something simpler and cheaper! It's a bit loopy to talk about (alomst invariably synthetic sounding) 8 bit drum machines in the context of something that's intended to equip you with every nuance of a human playing a real drum kit.
Make your own kits? I'd love to, but not everyone would. And where would you get the raw material? And the time to edit it all? Isn't that kind of what Scarbee have done?
As for the idea of some poor bastard auditioning hundreds of minutely varying velocities etc in search of just the right sound, you KNOW it doesn't work like this, or at least it doesn't have to, thanks to the technology at our disposal. You don't REALLY have to trudge your way through a 16-beat hi-hat pattern manually entering the velocity value for each one.
Personally I don't think it goes far enough. The sounds may be great, capable of reproducing all the sounds of a real kit in action, but you still have to tell a computer to play them. What I want is drum software with V.I. (cue an avalanche of drummer jokes) where you play and it joins in, and you can tell it to play things in musical or stylistic terms and it "knows what you mean". If someone's working on a Zigaboo Modeliste VSTi, please let me know...
But then again, my studio should be finished soon, and my best mate is a great drummer!
Hire a real drummer? Well, that would always be my preference. But drummers are, well, noisy, their kits take up a lot of room, you need a fair amount of gear to record them, a fair amount of time to set them up, and if you don't have your own facilities, cash to put them in a studio (which is even more of a hindrance to spontaneity than programming drums...). And some of them have quite serious personality or personal hygeine problems.
Overkill? Then use the "lite" kits, or just buy something simpler and cheaper! It's a bit loopy to talk about (alomst invariably synthetic sounding) 8 bit drum machines in the context of something that's intended to equip you with every nuance of a human playing a real drum kit.
Make your own kits? I'd love to, but not everyone would. And where would you get the raw material? And the time to edit it all? Isn't that kind of what Scarbee have done?
As for the idea of some poor bastard auditioning hundreds of minutely varying velocities etc in search of just the right sound, you KNOW it doesn't work like this, or at least it doesn't have to, thanks to the technology at our disposal. You don't REALLY have to trudge your way through a 16-beat hi-hat pattern manually entering the velocity value for each one.
Personally I don't think it goes far enough. The sounds may be great, capable of reproducing all the sounds of a real kit in action, but you still have to tell a computer to play them. What I want is drum software with V.I. (cue an avalanche of drummer jokes) where you play and it joins in, and you can tell it to play things in musical or stylistic terms and it "knows what you mean". If someone's working on a Zigaboo Modeliste VSTi, please let me know...
But then again, my studio should be finished soon, and my best mate is a great drummer!