Diva 1.1 Final (beta testing finished)

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Amazing!! I can use divine mode on all patches - Q9650 Core2Quad 3.0ghz.. :D

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Howard wrote: Shift+click selects a region, cmd+click selects single presets. How is it on PC, please? Thanks!
CTRL-click I think is conventional for adding an individual element to the selection set, there are some other CTRL-modifierKey-click that differ from Mac behavior, but someone else would have to check :oops: DAWs handling keystrokes differently might pop up here, dunno.

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mbncp wrote: Would just be nice to change preset when I'm not near the pc. What about some flag and a timer, it doesn't need to switch right away and to respond after each cc value change
That's on my long term wishlist. Timers on the dsp side (as opposed to gui) always seemed messy to me, but there's no rational reason not to do them...

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After a lot of testing this Diva update out, I've not encountered any problems, and even with the coreduo2, I still notice it's using a lot less cpu.
So great work there, and thanks.

Just wish a couple of the sound designers from the 3rd party banks presets, would have had a few sounds make it into the main presets page, that didn't for whatever reason. :oops:

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Are there plans to adjust the fine tune to 1:1cent ?
Because it's still 0,5:1cent as of now.

It's not really a problem, just wouldn't like to be surprised with a future change.

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mcnoone wrote:
Just wish a couple of the sound designers from the 3rd party banks presets, would have had a few sounds make it into the main presets page, that didn't for whatever reason. :oops:
You can arrange them freely though. :D

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Very good news, indeed.

What about the support for Pro Tools?

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Wow, now its hard to crush my CPU almost with any patch with one instance in a i5 760 . And sounds so good.
dedication to flying

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Paul Dither wrote:Very good news, indeed.

What about the support for Pro Tools?
We're looking into AAX soon. If that's a no-go due to certain requirements then we'll do RTAS Mac. Also, we've got the FXpansion wrapper now, so we'll try to add some workarounds proposed by them which should make their wrapper compatible with our VST implementation.

(As always though, things take longer than expected... this update was believed to be out 4 weeks ago)

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you can safely add AMD's newer processors to the supported cpus for multithreading.
my 3 year old PhenomII 955BE almost doubles the poly voices when multihreading is enabled.


interesting the new transient mode feature (analog/dc reset /vcf reset), may be useful in shaping basses and percussive sounds even further...so can't wait to play around with that.

thanks for the update

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Will those improvements affect ACE in a not so long term?

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olikana wrote:you can safely add AMD's newer processors to the supported cpus for multithreading.
my 3 year old PhenomII 955BE almost doubles the poly voices when multihreading is enabled.
Yep. We should do a little research here. Our only AMD-processor is a single core from 2004...
interesting the new transient mode feature (analog/dc reset /vcf reset), may be useful in shaping basses and percussive sounds even further...so can't wait to play around with that.

thanks for the update
Well, people have come to expect rather "uniform" transients from their digital synths. Thus we got a lot of request to do oscillator phase reset etc., which we can't properly do for various reasons (we won't rule the option out for future releases though)

But the main problem is this: Digital synths usually put voices to sleep while they're silent. This saves a lot of cpu and in cases such as Diva is even vital (you won't want 16 voices to run all the time...). So if a new note hits the synth, a voice gets woken up out of stand by and often faces a completely different set of conditions than it had before putting it to sleep. This may cause a voice to behave erratically for a few milliseconds until it "locks" to its new life span.

So now we're "massaging" a voice to prepare it for its new life once we resurrect it.

However, people pointed out that transients are still whacky e.g. when you play high notes and then low notes and vice versa. Thus, if a voice wakes up like, say, 3 or 5 octaves apart from where it left, it would still "click" differently on short attacks than if it played only a small interval. This is also true though for the analogue synths we draw inspiration from.

Thus we think we got the behavior right, but we see the point that for certain types of sound this isn't desirable. Hence the option to just zap a few capacitors (DC-killers) or the lowpass filter.

Zapping capacitors gives you a uniform click at the beginning of notes. Zapping filters makes it even more uniform, but also requires any self oscillation to build up from scratch. Zapping filters for drum sounds based on filter resonance is thus not a good idea.

Cheers,

;) Urs

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alphadelphi wrote:Will those improvements affect ACE in a not so long term?
Multicore, MIDI, yes.

The new feedback prediction algorithm may affect ACE if we ever manage to add a new filter module option to it.

There's a whole lot of things that may or may not be viable for integration with ACE. We'll have to evaluate those things step by step, but our main focus will be Zebra for a few months after this update.

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Urs wrote:our main focus will be Zebra for a few months after this update.
:wheee: :party:

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Cool. Just found and downloaded the new Beta. Will check it ASAP.


Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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