Yeah I have a similar experience. I think for the reverb and panning you are right, it will help a lot.Samiver wrote: Wed Jun 21, 2023 8:19 am Funnily enough my headphones are the same. Without correction one pair adds too much bass and the other not enough.
I think I am seeing improvements due to both the correction and the room. Specifically about the room elements though I find the club examples are good for finding out if you have too much bass or if the bass is tight. The smaller speaker versions also help me listen and compare mids and top end well across various listening environments. I also find the room simulations help me with panning and when applying reverb etc (I seem to be able to notice if I have added too much since using realphones)
Its worth messing with the ambience and I have a few snapshots I use to listen to my songs and reference tracks through for comparison.
Headphone correction: which ones ? / Toneboosters Morphit ?
- KVRAF
- 4066 posts since 3 Jul, 2022
- KVRAF
- 2258 posts since 25 Jun, 2008 from Montreal, Canada
I was wondering if these headphone correction plugins/apps use readings from new or "broken in" headphones? I have headphone with boosted treble when new but after a couple of hours of use the treble is less boosted. I tried some correction app and the treble was cut way too much so maybe it was good for new headphone but not "broken in" one. Any info on this?
- KVRian
- 1115 posts since 31 Aug, 2004
It looks like that. The only downside is headphones as there are pretty high number of users with broken headphones experienceDigivolt wrote: Thu May 04, 2023 8:19 pm VSX is one of those rare instances where the hype is justified, I don't like to fanboy stuff but it's seriously the best on the market for emulating rooms in headphones
- KVRAF
- 1572 posts since 21 Nov, 2018
That was just the first couple of runs, mine broke too but they were swiftly replaced for free with the new versions which have a metal band to prevent the breaksposhook wrote: Sun Jun 25, 2023 8:54 am It looks like that. The only downside is headphones as there are pretty high number of users with broken headphones experience
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- KVRist
- 288 posts since 4 Dec, 2003 from Oregon, USA
I bought into VSX - Founder's edition. I am one of the rare one's that just did not like it at all from the get. The hardware was cheap feeling - like really cheap - like something I'd pick up at a clearance bin at Best Buy. And the software meh, phasey and weird to me. I never once was fooled into thinking I didn't have a pair of cans on. I sold as soon as the broken band reports started rolling in.
That said, I hear the new ones don't break. And they have improved the software too. Maybe the cult is becoming more legit. But I haven't missed them. I just bought new monitors and treated my room. When everyone is asleep deep in the night, I use Sienna and it works fine for me with my Audeze.
That said, I hear the new ones don't break. And they have improved the software too. Maybe the cult is becoming more legit. But I haven't missed them. I just bought new monitors and treated my room. When everyone is asleep deep in the night, I use Sienna and it works fine for me with my Audeze.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12437 posts since 16 Aug, 2006
I've heard a few reports of people who previously said the VSDX rooms sounded phasey, saying that the new 4.0 release is MUCH better in that regard.
It seems like a generally cool product, but I'd really love something with on-board DSP rather than requiring a plugin. Why? Because I'd love to use it with my phone too. Not just in my DAW.
Many headphones already offer some level of on-board EQ, so I can't imagine we're far out from someone putting out some affordable VSDX-like cans, or headphones with some correction built in, all running off on-board DSP that you control via a bluetooth app. The idea seems obvious, so I'm sure someone will be first.
It seems like a generally cool product, but I'd really love something with on-board DSP rather than requiring a plugin. Why? Because I'd love to use it with my phone too. Not just in my DAW.
Many headphones already offer some level of on-board EQ, so I can't imagine we're far out from someone putting out some affordable VSDX-like cans, or headphones with some correction built in, all running off on-board DSP that you control via a bluetooth app. The idea seems obvious, so I'm sure someone will be first.
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- KVRAF
- 3399 posts since 26 Mar, 2002 from london
Me too, though I use Sonarworks for the eq correction. I've found Realphones to be excellent, whereas other similar products have interfered with the stereo field in weird ways, or smeared the low/mids etc., and provided misleading feedback.mabian wrote: Sun May 07, 2023 12:24 pm Another Realphones user and I like it a lot. I got Sennheiser HD600
Every day takes figuring out all over again how to f#ckin’ live.
- KVRian
- 631 posts since 10 Jan, 2017
Headphone "Break in" seems to be a bit of a myth - and is most likely a psychological thing.xx JPRacer xx wrote: Sat Jun 24, 2023 7:20 pm I was wondering if these headphone correction plugins/apps use readings from new or "broken in" headphones? I have headphone with boosted treble when new but after a couple of hours of use the treble is less boosted. I tried some correction app and the treble was cut way too much so maybe it was good for new headphone but not "broken in" one. Any info on this?
https://www.rtings.com/headphones/learn/break-in
Though I do have fond memories of playing white noise through my HD650s for 24 hours when I first bought them all those years ago
- KVRAF
- 4066 posts since 3 Jul, 2022
In general, I believe strongly in physic and brain bias/placebo effect...andymcbain wrote: Wed Jun 28, 2023 11:20 amHeadphone "Break in" seems to be a bit of a myth - and is most likely a psychological thing.xx JPRacer xx wrote: Sat Jun 24, 2023 7:20 pm I was wondering if these headphone correction plugins/apps use readings from new or "broken in" headphones? I have headphone with boosted treble when new but after a couple of hours of use the treble is less boosted. I tried some correction app and the treble was cut way too much so maybe it was good for new headphone but not "broken in" one. Any info on this?
https://www.rtings.com/headphones/learn/break-in
Though I do have fond memories of playing white noise through my HD650s for 24 hours when I first bought them all those years ago![]()
If something is not explained by science, and observations are contradictory (to say the least), it doesn't exist...
- KVRAF
- 2258 posts since 25 Jun, 2008 from Montreal, Canada
Thanks for the link! Seems I got used to the boosted treble then.andymcbain wrote: Wed Jun 28, 2023 11:20 am Headphone "Break in" seems to be a bit of a myth - and is most likely a psychological thing.
https://www.rtings.com/headphones/learn/break-in
Though I do have fond memories of playing white noise through my HD650s for 24 hours when I first bought them all those years ago![]()
- KVRAF
- 11363 posts since 3 Feb, 2003 from Finland, Espoo
What "wears in" on headphones is the padding, and as it heavily relates to how a headphone sounds due to the distance to the ear and the acoustics around the cup, there is actually such a thing as wear-in on headphones.
Audio drivers don't really wear-in, that is a myth as far as I know.. but all physical attachment parts of headphones do and they all affect how the headphones sit on your head. Sometimes this results in better sound, sometimes worse.
Audio drivers don't really wear-in, that is a myth as far as I know.. but all physical attachment parts of headphones do and they all affect how the headphones sit on your head. Sometimes this results in better sound, sometimes worse.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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- KVRist
- 61 posts since 30 Oct, 2018
Sorry if this is a stupid question. But for those that use Morphit: Are you supposed to mix with it, and then take it out of the chain when you render the master, or mix without it and then add it when you render the master?
And if this already has been answered, sorry, sorry, sorry...
And if this already has been answered, sorry, sorry, sorry...
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- KVRAF
- 3153 posts since 10 Jan, 2005
You have to use it while mixing and disable it when rendering.Raksha wrote: Sun Jul 02, 2023 8:29 am Sorry if this is a stupid question. But for those that use Morphit: Are you supposed to mix with it, and then take it out of the chain when you render the master, or mix without it and then add it when you render the master?
And if this already has been answered, sorry, sorry, sorry...
Some DAWs have a kind of monitoring FX rack that is used when mixing and automatically excluded from renderings (REAPER is one, I know others have something similar)
- KVRAF
- 4066 posts since 3 Jul, 2022
Oh ! I forget to disable Morphit while exporting 50% of the time, is there a similar feature for Bitwig???mabian wrote: Sun Jul 02, 2023 10:36 am Some DAWs have a kind of monitoring FX rack that is used when mixing and automatically excluded from renderings (REAPER is one, I know others have something similar)
