Zebra Redux

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Cant wait to have an update that works with the current version of Zebra, and finally being able to set it to default! :hyper:

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It can already be set to the default...

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Thats why i wrote.
But, obviously the new Settings tab in Zebra isnt included in Redux yet.
Is it intended to have the Osc and MSEG tab displayed half transparent over the Synth or Library window? - for me its irritating.
(And just realised that i have to rightclick the upper panel to get back the Skin menu.. thought would be a one way ticket to switch to Redux atm :D )

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Yes, it's intended for them to be semitransparent.

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Okay thanks,
is there a way to change the transparency there?

I would love to have one day a different/better matching mapping- crosshair and line - at least the color.
Maybe you want to include that some time :P

The MSEG 2 is quite laggy for me when dragging points, while the others are just fine.
And the MSEG overlay MR D mentioned isnt working for me at all?!

Cheers

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Sure is, you'd have to go in and edit the script file. Find the zoomed MSEG panes and change their color to be more solid.

Crosshair (if you're talking about the one for modulation assignment) color cannot be changed as of yet.

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Many thanks EvilDragon :ud:

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I don't like to say this but i actually kinda prefer the old version of Redux. I'm not that keen on the XY column being permanently on the left, i understand why its there but i thought it looked cleaner without, I also liked having the extra height on the old version too.

Is there any possibility it (UDH in particular) could be given an update with the improved sequencer and everything else but keeping the XY and height as they were?

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mutantdog wrote:Is there any possibility it (UDH in particular) could be given an update with the improved sequencer and everything else but keeping the XY and height as they were?
The new layout was intended to be smaller, so that people with smaller screens could use it too. Also we needed drag-n-drop support for XY parameters, and that's the reason for the whole left side panel. It was a trade-off between usability and versatility. And while It's a bit sad, this is how everything works, I guess.

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Yeah, i understand the reasons why. No harm in asking though. :wink:

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drzhnn wrote:
mutantdog wrote:Is there any possibility it (UDH in particular) could be given an update with the improved sequencer and everything else but keeping the XY and height as they were?
The new layout was intended to be smaller, so that people with smaller screens could use it too. Also we needed drag-n-drop support for XY parameters, and that's the reason for the whole left side panel. It was a trade-off between usability and versatility. And while It's a bit sad, this is how everything works, I guess.
The thing I like about this layout is that you see on opening Zebra what parameters are modulated - that's really convenient. And I always forget that Zebra already has drag'n'drop support. :wink:

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Just wanted to drop a quick note of gratitude to the OP. This gui really has helped make zebra a lot more usable for me, that you done all this and given the fruits of your labour to the community to use is pretty effin' awesome! :tu:

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Thank you :oops: My pleasure, really.

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You really made a f**king great skin, man. Any thoughts on updating it with HD graphics (twice the resolution), perhaps?

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EvilDragon wrote:Any thoughts on updating it with HD graphics (twice the resolution), perhaps?
I tried a couple of times but it didn't go well. I simply can't test the graphics in Zebra as at 200% its GUI doesn't fit my screen. To add a full Retina support I need to make images 4 times bigger than the original ones. And if I test such images at 100%, on my non-retina monitor, they look blurry and glitchy at edges and I can't really evaluate the quality of the end result :?

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