RH Synthedit modules thread

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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jobromedia wrote:Hmmm... Your site is down...
?? strange, i have no problems.
you clicked the link in my signature ?

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Ok, sorry my browser lost connection to the net. My bad...
Best regards from Johan Brodd.
JoBroMedia since 1996.

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Hi,

I've been busy tonight :

-I removed bypass from all modules that use it, because it's just useless :lol: ...if you want to bypass, use a 1-to-many module :wink:. Is more efficient, and the module goes to sleep then.

-Foldback and Foldback2 is now 1 module with a mode selection.

Cya, :D
Rob.

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vaccum cleanner run here :roll:
Last edited by novaflash on Mon Jun 26, 2006 2:21 pm, edited 1 time in total.
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mmm,. so it seems the list pin i inserted is not correct.
Strange that you're the only one having this problem :S

Untill i get this sorted, plz use the old version then.

Cya,
Rob.

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Update :

I made 4 subcontrol modules :

-RH-GUI-I2B-Bitcount
-RH-GUI-I2F-Bitcount
-RH-GUI-I2I-Bitcount
-RH-GUI-I2T-Bitcount

:!: Updated them with outs on the input side.

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Cya,
Rob.

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same project : rh_booster & rh_waveshaper inside,
waveshaper run, not rh_booster

cubase sx3, SE v 1.0150
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oooooh,. mm,. ok will look what's different about the booster code.

Tnx for checking.


edit :

Can you try it now ? i found a very small difference between booster and waveshaper, and i made it the same now.

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i've checked all : booster (26 june) & valueblock dont load 1st time, sometime load @ 2nd (when folder always exist) it seem this is a init/timeout/cache/avaibility problem
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mmmm,. weird.
i dunno man, have you deleted the old RH-Booster out of the project and re-inserted it ?

valueblock not loading 1st time ? ...it should be the same then with valuepass, they are basicly the same module.

SE SDK is weird ! wish i had more documentation on it :S

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yes, i've delete/reload, clean folder too, i've quit cubase behind each test, all i can do by myself
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mm, ok.

I've re-compiled my FM6 with RH-Booster, can you load this VSTi ?
http://www.rh-modules.nl/temp/FM6.rar

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fm6 : don't work w/ cubase, work w/ chainer
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don't you think it's really weird it loads in chainer and not in cubase ?

I dunno what to do then, will wait till KDL got some time..i'll ask him to look at it as he's got more experience with module building.

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Hi novaflash,

Jeff responded to my post :

> Jeff can you tell me what i'm doing wrong ?

Looks completely fine to me. List pin looks fine. List variable is 'short' (correct). It's being accessed correctly.

So it loads OK on your machine, but not another?

Often modules (dlls) have dependancies on other system files. LIke if you use MS C++ it might need the C Library runtime files. These are almost always installed on everyones machine, except I noticed with the latest MS C++, I needed to install the runtime library 'redistributables' on my test machine.

There's a utility called depends.exe that tells you what files your module depends on to load, and tell your if you have those files installed or not. Run it on the PC with the problem.

http://www.dependencywalker.com/

Is that a possible cause?

Jeff



..so maybe try that program, novaflash.

Cya,
Rob.

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