opening epty edit on startup

Discussion about: tracktion.com
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is there a way of starting tracktion so that you'll be thrown straigth into an "empty" edit in an "epty" project upon startup. so that you can begin working right away as most other sequencers allow you to do ...

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He's got a good point... it would be nice to just click on new project and just starting (in some temp dir) and then being able to save it as a project etc if you wish, kind of like a nice little testing ground. for now i just have a project i made called "testing"... but still wouldnt that be nice?

RonC

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when you double-click on the "testing" project (not having tracktion running), do you still have to open an edit inside that project to get to the window where you actually make your music? before posting i tried something like that, but didn't get it working ..

i don't care if it's a pre-made file, because most seq's work like this .. i just want to be able to start working right away just by double-clicking on one icon, and not having to create or open anything after that .. unnecessarry distractions, ya know ..

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Hrm? Something's definitely fishy. When you create a new project, it automatically creates its initial edit, called "new edit #1". You can rename this whatever you want, but there it is.

So, when Tracktion fires up, first you select your project called "Testing" on the left (the projects list) and then double click "new edit #1" in the main window when it appears.

To be honest, I don't know of any compelling reason to want to open a blank edit on startup just by double-clicking the "Tracktion" icon. More often than not, you'll be working on an existing project (just playing the odds) which means it's more click-efficient to just select one right from the beginning. If you happen to want to test a VST or whatever, you could (as Ron suggests, as I do, and as I have no doubt other Tracktioneers do) just have a "testing" project.

The way it is now, instead of working for a half hour and THEN deciding where to store your project, you're asked to do it at the beginning. I like that better, because then your pointers are all correct right from the beginning and everything's stored in the correct folder from the beginning, too.

Unless I'm just misunderstanding what you want.

Greg
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moonlite wrote:when you double-click on the "testing" project (not having tracktion running), do you still have to open an edit inside that project to get to the window where you actually make your music? before posting i tried something like that, but didn't get it working ..
double-clicking a tracktion .trkedit wont work since thats really just an .xml file containing details of the edit and files it references ...

... you CAN open tracktion by double-clicking a .tracktion file but this will take you to the projects page and you will then need to select (or create) and open an edit that the project contains ...
moonlite wrote:i don't care if it's a pre-made file, because most seq's work like this .. i just want to be able to start working right away just by double-clicking on one icon, and not having to create or open anything after that .. unnecessarry distractions, ya know ..
for the sake of two more mouse clicks (or a mouse click and keypress) i cant see the point in losing the positives greg already mentioned in the current system ...

slainte :| rob

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well, seems that i just have to get used to that ..

the only reason is actually that when you want to work with tracktion as a sketchbook, the less you have to do to get sound out of it, the better.

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I wish that if you double clicked on a project that had only one edit in it that it would open the edit... That's all I have to say about that.

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In my opinion, Tracktion's start-up time takes so long as it is that opening a blank edit would only be a drop in the bucket.
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rock, yeah, or even better, when you doubleclick the /project/, it opens the project, but doubleclick on the /edit/, it opens the edit!

ad80, i, too, have wondered about the startup time .. would be nice, though, that you can concentrate on your idea or go piss or something while you wait for t to start up, but when it finally does, you can start working right away, and not have to speculate whether to open a new project or use and old one etc etc .. (hypothetically speaking)

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Rock, that's a good point!

moonlite, there's one good point there-- double-clicking an edit icon, or being able to script an opening sequence to work with a double-clicked icon.

But, I still think you're missing the forest for this particular tree-- very few people, and I would suspect yourself included, will open Tracktion every single time wanting it in 'sketchbook' mode. Even if you ARE still working on a "sketch" of a song, you're likely to open it several times, and if a blank edit opens up, THEN you're going to have to close the blank edit and open up your "work in progress sketch".

It just seems so foreign to me that you'd want to open up to a blank project the majority of the times that you fire up your sequencer.

Greg
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actually, most of the time i open a sequencer, i /do/ want it in scetchbook mode. this is why:

when i work on a song or a mixdown, i tend to leave the sequencer open until i'm ready .. that means i rarely open a project in the middle of it. especially since tracktion takes /forever/ to load of some reason ..

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YES.

it would be nice to have the option of it.

if it could launch like that, it would be just nice to have. then we could do "save as new project" and export it, or just dump the entire idea.

for instance i load adobe audition and say record a ltitle track and say ehh i hate it, or just export it and exit out. no messing with anything, just keeping the exported track and ditching the rest. it'd just be nice is all.

Just a nice idea i say.

RONC

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and if for nothing else, to maintain the expected behaviour (intuitivity... ? ;))

i myself at least would expect t to go straight into the edit when launching t with it ...

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I could be wrong, but as I said, I think the majority of people are either:

- Starting a new project, which means that sooner or later, you'll be going through the exact same dialogue. Better to do it at the beginning and get all your ducks in a row right from the start.

- Returning to an existing project.

I understand that you would find it useful-- I'm not trying to tell YOU what you need and/or want. :D Only you can know that. But when it's behaviour that is global to the program, it's more productive to consider the entire user base and the most common user behaviour, which I personally do NOT feel is opening it in "sketchbook" mode.

Now, as far as making it an "option" goes, that's all fine and dandy, but that seems to be what we say about almost every feature request that there's disagreement on. At some point in time, you end up with a program that has a million checklists for options and people will say, "Why not just pick a behaviour and have the program stick to it! Why do I have to make so many selections??" and this is one of the features that would be axed in that case.

I dunno. There may be something to what you say. ;)

If anything, I'd rather it opened to the last project I was working on, because the odds are that it's the project I'll be returning to. Not all the time of course, but enough that it would be more useful that way than with an 'empty' project. With that behaviour, as long as you exported from your "sketchbook" when you decide to turn it into a project, and don't actually LEAVE the "sketchbook" edit, then the next time you fire it up, it'll be in "sketchbook" mode for you. And for me, it would be the project I'm working on. ;)

Greg
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yeah, you may be right that most wouldn't need it, and it would be stupid to waste the time on this instead of more important features. i'm anymore only talking about how it /in theory/ should be and if just because of that should be ..

it wouldn't even bloat the user interface, if it were done as i suggested: when you doubleclick an project, it woks as it works now, but when you doubleclick an edit, it goes straigth to the edit.

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