How to sustain a string sample ?
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- KVRer
- 14 posts since 7 Feb, 2007
Hi i have a wave string sample i would like to sustain.
I add loop points to it in soundforge , but i can't make it sustain smoothly .
Where should i set my loop points in the sample ?
I've read something about crossfading would that help me ?
I add loop points to it in soundforge , but i can't make it sustain smoothly .
Where should i set my loop points in the sample ?
I've read something about crossfading would that help me ?
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- KVRAF
- 5629 posts since 22 Sep, 2005
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- KVRer
- Topic Starter
- 14 posts since 7 Feb, 2007
Thanx lagrange i remember that i once made a forward backward loop in madtracker and it really worked good , but i don't know how to do this in soundforge.
I've been trying to get this smooth looping in soundforge, in the "edit sample" menu but without any good result .Now i will try to loop in vienna and see how it works.Also seamless looper is said to bee a good
looping progam.
I've been trying to get this smooth looping in soundforge, in the "edit sample" menu but without any good result .Now i will try to loop in vienna and see how it works.Also seamless looper is said to bee a good
looping progam.
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- KVRian
- 852 posts since 28 Oct, 2004
I do this in SF 4.5:
1 select area of interest that should contain the sample loop (add silence to sample if at end of file)
2 press L and enter (creates loop region)
3 in tools menu select crossfade loop
4 trim the slider until sounds good (prob at 0% or 100%)
5 save
1 select area of interest that should contain the sample loop (add silence to sample if at end of file)
2 press L and enter (creates loop region)
3 in tools menu select crossfade loop
4 trim the slider until sounds good (prob at 0% or 100%)
5 save
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Polite Company Polite Company https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=95393
- KVRian
- 1193 posts since 23 Jan, 2006 from wrapped up in the fuzz - Boston, MA!
You should also make sure that you have the 'snap to zero crossing' option active and that you are starting and ending your loop at the same part of the wave i.e. if the loop starts as the oscillation is going up it should also end as it is going up.
"Music is a hidden arithmetic exercise of the soul, which doesn't know that it is counting." - Gottfried Wilhelm von Leibniz
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e to the i pi plus one equals zero
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e to the i pi plus one equals zero

