how to make warm pad sounds

How to make that sound...
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can somebody inform on how to make warm pad sounds the same as this one in the following file,

http://www.box.net/shared/10kq9diuhf

using something like synth1 or any other free vst.

synth1 vst has some pad sounds, but what would i require to do to improve them or make them more similar to the example in the above file.

and also , how would I make something from scratch.

thanks

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anyone who can help?!

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You can manipulate string ensemple samples to sound like that without too much trouble, but with a synth you'd probably have to use unison on a saw, but not very much detune. A steep filter like 24 or 36db/octave makes it sound 'warm'.
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My headphones disintegrated so I can't really hear this but I think I remember it being similar:

http://www.lemnisine.com/other/pad.mp3
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how did you make that pad sound in that clip?
what vst do you use?
thanks

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It's made exactly as I say in post #3. The synth is Sytrus, reverb from Reaktor.
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The warm pad sound was always one of my favorites.
I think DavenH is right on the spot, at least that's the way I know to make it.
Here's another one with Xhip, using 5 detuned ramps and lowpass 24dB/o: gsoto_warmpad.mp3

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hello
i am still a beginner to making sounds,
i am trying to learn how to make these warm pads
can you give me the patch which you made for xhip so i can see what has been done and then i can understand better.
I understand some bits on parameters of tuning the synth sounds,but not everything.

and if you can sort of give me some general step by step instructions on creating this type of sound, that would be great,
so that i could use any free vst to make such sounds,

eg , how many oscillators,amount of detune,attack,filter etc

if possible maybe a step by step for a free vst like superwave p8 or something else which you would recommend as good vsts.

Here are some pad sounds i would like to emulate,
would these be difficult to replicate?

http://www.box.net/shared/uuds74dafc

http://www.box.net/shared/xgg6otttzn

http://www.box.net/shared/6he0essma8


thanks

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patch: warmpad.adxi
(I used saws=5 in the control page)

Here are some tips, but the best thing would be you to experiment, it's easy:

oscillator:
supersaw, hypersaw, or however you call it, basically a bunch of stacked detuned saws/ramps
play with both the number of saws and the detuning for different effects

amplitude envelope:
moderate or slow attack (around 200ms in my patch)
high or full sustain
release, same as attack applies

filter:
low pass, maybe band pass?
cutoff to taste (low=dark,warm; high=bright,stringy)
zero or low resonance

Just with that you can achieve similar sounds to most of the examples you posted. The third "voicey" one is more complex though.

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ok thanks
ill have a go and experiment to see what sounds i can come up with
thanks!

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another little trick that kinda adds extra flavor is to take an LFO and route it to one or two oscillators out of many for a very subtle vibrato effect, moderate to slow speed depending on your tastes. It adds a more lifelike feel and sound while you play it, in my opinion, just as a string section in a symphony wouldn't be precisely in everyone else's vibrato at the same time.
Roberson Audio Synthesizers

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