who is interested in something for us new to sylenth
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- KVRist
- 83 posts since 23 May, 2008 from chicago
maybe so of u expert users can do some youtube video tutorials on how to manipulate sounds in sylenth i always hear things with the lfo's and the oscilators but being new to productions outside of factory sounds i would like to know how you guys use this great synth
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- KVRAF
- 8094 posts since 16 Oct, 2006
That's a good idea.
The best thing about Sylenth is being able to manipulate the waveforms with the LFO's/Mod Env/ADSR/Mod Wheel.
For example when i construct a patch i make sure that most or every button or slider is assigned to do something with the sound except (bass Patches).I only assign Filters and Modulation to Bass sounds if im creating a Sequence patch whereas my Bass is offset from the Kick etc thus the Bass will Filter out with the Modwheel and the LFO will Duck the sound of the Bass when the Kick attacks.The Step Velocity is also a feature to manipulate the waveforms within Sylenth.
For instance i can get a perfectly good Drum Loop which i can make to sound as if it's Ducking IN/OUT using Arp/Lfo 1+2/Step Velocity/Comp - then assigning Volume/Filters to the above thus creating Kick+Hat patterns or any other such as Kick+Bass etc.
That's just one example but saying as im not a movie maker lol i would'nt know where to start making a video hehe
Sylenth can do House/Electro/Trance or any other genre you want..i just can't wait till 2012 (
)for Sylenth 2
Rob
The best thing about Sylenth is being able to manipulate the waveforms with the LFO's/Mod Env/ADSR/Mod Wheel.
For example when i construct a patch i make sure that most or every button or slider is assigned to do something with the sound except (bass Patches).I only assign Filters and Modulation to Bass sounds if im creating a Sequence patch whereas my Bass is offset from the Kick etc thus the Bass will Filter out with the Modwheel and the LFO will Duck the sound of the Bass when the Kick attacks.The Step Velocity is also a feature to manipulate the waveforms within Sylenth.
For instance i can get a perfectly good Drum Loop which i can make to sound as if it's Ducking IN/OUT using Arp/Lfo 1+2/Step Velocity/Comp - then assigning Volume/Filters to the above thus creating Kick+Hat patterns or any other such as Kick+Bass etc.
That's just one example but saying as im not a movie maker lol i would'nt know where to start making a video hehe
Sylenth can do House/Electro/Trance or any other genre you want..i just can't wait till 2012 (
Rob
