Effectrix 1.3 Update, Spring Bonus, New Videos

Official support for: sugar-bytes.de
RELATED
PRODUCTS

Post

Hey Folks,

here's some fine news for all you busy Sugar Bytes lovers out there:

- Effectrix 1.3 update released. Now it's got that swing!

- New WOW Filter Tutorials and a stunning Unique Demo Video!

- 25€ / 35$ Spring Bonus for everybody! Only until April 15!

Find all that here: http://www.sugar-bytes.com

have a nice time,

Your Sugar Bytes Team
Last edited by Sugar Bytes on Wed Mar 31, 2010 2:02 pm, edited 1 time in total.

Post

yiiiiiiiiiiiiiiippppppiiiiiiiiiiiiiiiiieeeeeeeeeeeeeeeeeeeeeeee!!!!


:love: :love: :love: :love: :love: :D :D :D

Post

1.3 Download for Mac is only 1.2 inside NOT 1.3 as written on the download page... :(

please correct that!! ;)

btw. thanks a lot for the update.

Post

Sorry, the link was not updated.
Try again.

Post

whats that bonus thing ?


like a discount on the price ?

thanx !

Post

Enter the bonus and 25eur/35usd are subtraced from the price.

Post

Nice, can't wait to try it!

Swing and automatable on/off buttons for effects - Exactly what I've been wanting! :D

Post

Just purchased 8)

Post

sureno wrote:Just purchased 8)
You're now even closer to being Chris Lake :love:

Post

tehlord wrote:
sureno wrote:Just purchased 8)
You're now even closer to being Chris Lake :love:
good good :hihi:

Post

Hi , i cannot get it to work.



Here's a video showing what i do.



http://vimeo.com/10585878



The swing of my track is 50% swing 1/6 in live8

Post

giorgiomartini wrote:Hi , i cannot get it to work.



Here's a video showing what i do.



http://vimeo.com/10585878



The swing of my track is 50% swing 1/6 in live8
First of all it sounds to me that you are using 1/16th note swing in ableton. But 1/6 was likely a typo.

The first thing I noticed is that you have effectrix set to 32nd note grid. I would assume that it would add a swing based on the grid resolution if there is no separate swing resolution. So perhaps it is adding 1/32nd note swing, which of course you wouldn't hear if you have only 1/16th notes. Try switching to 1/16th note grid.

A second possibility is that maybe the swing only acts on the bars which trigger the effects and not the looping note value. I hope this is not the case as it would not be all that useful. Hopefully it works on both the grid and the looping rhythm. I'll try it out tonight when I'm home from work. Hopefully in the meantime Sugar Bytes can shed some light on exactly what the swing works on.

Post

Hey giorgiomartini,

Can you do another test with the grid set to 1/16th note and see if that changes anything?

The more I think about it the more I'm worried that the swing only effects the grid 'notes', ie the timing of effects turning on, and not the repeats of the looping effects. If this is the case, it would in practice not be a very useful feature. Hopefully the repeats get affected by the swing setting as well. The thing is, the repeats would need to align with the global grid. For example, if it is a 1/16th note grid (therefor a 1/16th note swing if the swing setting is derived from the grid resolution), then all even notes should be late - the 2nd, 4th, 6th etc. If a looper is triggered on an odd note (1st, 3rd etc), this is easy (then it's even numbered repeats could be swung/late), but to be really useful, it should be able to be triggered on any note. So it would have to delay the swung notes based on where the repeat falls on the global grid and not based on where the repeats start. So if you triggered the looper on an even note, it should trigger late and have it's next repeat be on the grid, since that would fall on an odd note of the global sequence.

Ok, this has started to sound complicated. Basically what I'm saying is this: If repeats of the looper effects are affected by swing, the effect's repeats must conform to the global swing grid and not reset every time they are triggered, or else the rhythm would go terribly off when triggered on an even note value of the grid. If the effect's repeats do not conform to the global grid, then the user would have to be aware to only trigger looping effects on odd numbered notes if the repeat time is set to the same or smaller than the grid resolution.

Post

if you use 1/16 grid and paint every single step by hand , it akes a difference , but it sounds strange , not really what i think it should.


and if i set the grid to 1/16 and do a large loop , it just doesnt uses swing , sounds straight.



so , yes i would love to have the swing in long "events" like i showed in my video. not only when paintng every single effect.




lets see if sugar bytes can explain us how it works.


thanx !

Post

giorgiomartini wrote:if you use 1/16 grid and paint every single step by hand , it akes a difference , but it sounds strange , not really what i think it should.

and if i set the grid to 1/16 and do a large loop , it just doesnt uses swing , sounds straight.
Yeah, this is what I thought. So if you paint every 1/16th note, it will trigger the effect in 1/16th notes with a swing setting. However in that case a looper would retrigger what it hears at each 1/16th note for the duration of a 1/16th note, which wouldn't really do much or be useful.

Hopefully we're missing something, but it seems like any effect that repeat rhythmically need a setting to slave to the master grid and swing, much like the DCAM synths LFO's sync to the global arp swing.

Post Reply

Return to “Sugar Bytes”