Zebra 2.5 bug in Reverb module?

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I've become aware of a possible bug in Zebra 2.5 (think it's the latest available build) - or atleast a strange behaviour in the Reverb module in Zebra. If the reverb module is set with dry=0 and wet=0, no sound should go through it, right? I can hear a very audible wet signal getting through the module. It seems like the reverb module allows a fraction of the signal to pass through it even though dry=0 and wet=0. If you insert a reverb module in the signal path, set all controls to zero, the sound getting through the module is all dry, but if you increase the feedback and/or range settings you'll get a very noticable effect. I wonder if this is intentional or a bug? :)
music // twolegs // geometriae
sounddesign // twolegstoneworks

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I might have a listen/ look tomorrow... :oops:

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I'm using the Windows installer from this beta 64-bit build:
http://www.kvraudio.com/forum/viewtopic ... 62#4565762

I get no audio output when Rev1 is set to Dry=0/Wet=0 on Windows 7 x64 SP1. I hear nothing and my digital VU meters are at -inf.
32-bit test: Reaper 3.76
64-bit test: Reaper 4.0beta10

Is it possible your preset has a non-zero value for Send1/Return1 or Send2/Return2? When doing that I can bypass Rev1 in the output chain and make it seem like Rev1 is outputting sound when it's really not. :) It'd also explain why you said the small fraction of the sound is dry. Or maybe it's a mac bug?

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bmrzycki wrote:I'm using the Windows installer from this beta 64-bit build:
http://www.kvraudio.com/forum/viewtopic ... 62#4565762

I get no audio output when Rev1 is set to Dry=0/Wet=0 on Windows 7 x64 SP1. I hear nothing and my digital VU meters are at -inf.
32-bit test: Reaper 3.76
64-bit test: Reaper 4.0beta10

Is it possible your preset has a non-zero value for Send1/Return1 or Send2/Return2? When doing that I can bypass Rev1 in the output chain and make it seem like Rev1 is outputting sound when it's really not. :) It'd also explain why you said the small fraction of the sound is dry. Or maybe it's a mac bug?
You're right.. there was a fraction in Send2 that caused the problem :oops:
music // twolegs // geometriae
sounddesign // twolegstoneworks

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phewww... :phew:

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