Tex..s...hrd.torea..whn...UIisn..norml...siz...
- KVRAF
- 5223 posts since 20 Jul, 2010
Text is hard to read when GUI isn't normal size.
What do I win?
(I was going to report this bug but forgot...)
What do I win?
(I was going to report this bug but forgot...)
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
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- KVRAF
- Topic Starter
- 1895 posts since 13 Oct, 2002
LOL
Urs is already aware... there's just been too many other things to take care of, which I get (and appreciate!!). But I use the large GUIs all the time and use the notes area quite a bit, so it's just really annoying... and common to the entire line of u-he products.
I.hopthey...gtarnd...toi...soon...

Urs is already aware... there's just been too many other things to take care of, which I get (and appreciate!!). But I use the large GUIs all the time and use the notes area quite a bit, so it's just really annoying... and common to the entire line of u-he products.
I.hopthey...gtarnd...toi...soon...
- u-he
- 30222 posts since 8 Aug, 2002 from Berlin
- u-he
- 30222 posts since 8 Aug, 2002 from Berlin
The actual problem is that the code that measures the length of a text in pixels is not aware of the gui resize factor. I don't know why it does that, but if I ever suss it out then things won't need abbreviation anymore 
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- KVRAF
- Topic Starter
- 1895 posts since 13 Oct, 2002
Couldn't that just be solved by a fractional multiply factor applied according to the GUI size selected and rounded off to the nearest pixel?Urs wrote:The actual problem is that the code that measures the length of a text in pixels is not aware of the gui resize factor. I don't know why it does that, but if I ever suss it out then things won't need abbreviation anymore
