Will Synthedit ever go 64 bit?
- KVRAF
- 9096 posts since 5 Feb, 2004
Just wondering, and I hope so. Some of my favorites are Synthedit based.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- Topic Starter
- 9096 posts since 5 Feb, 2004
Well I found this on the Synth-answers.com site:
So I guess that is some official confirmation. I hope it is not too hard for devs to create a 64 bit version of existing apps once a 64 bit Synthedit is available.
http://www.synth-answers.com/927/my-fri ... -about-macSE is still x86 (32 bit) application and our plug-ins are 32-bit too. Jef said that x64 version is in development now.
So I guess that is some official confirmation. I hope it is not too hard for devs to create a 64 bit version of existing apps once a 64 bit Synthedit is available.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- 8563 posts since 2 Aug, 2005 from Guitar Land, USA
Probably will come, but old developers won't necessarily want to redo their old modules to be compatible with the new version.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRAF
- Topic Starter
- 9096 posts since 5 Feb, 2004
Yeah, that's what I assume too, but I have a few synths from active developers that I am guessing will do it ASA they can.RunBeerRun wrote:Probably will come, but old developers won't necessarily want to redo their old modules to be compatible with the new version.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- 2841 posts since 23 Feb, 2004 from Planet Earth...for now
That's the real issue - most people who develop in SE don't stick around much, so with almost anything out today your best plan is to just live with it at 32.
I wouldn't hold out too long for 64bit SE either, Jeff stated somewhere that he would start work on it after SE v1.2 was out....which still isn't out.
EDIT - Here it is -> http://www.kvraudio.com/forum/viewtopic ... highlight=
I wouldn't hold out too long for 64bit SE either, Jeff stated somewhere that he would start work on it after SE v1.2 was out....which still isn't out.
EDIT - Here it is -> http://www.kvraudio.com/forum/viewtopic ... highlight=
- KVRian
- 1235 posts since 17 Feb, 2010
Synthedit 1.2 is already potentially compatible with x64 and OSX - GUI apart.
The 'Save as x64' feature is missing (Jeff stated about 3-4 months of work to add it), and he said he's looking for a OSX GUI library to start OSX conversion.
Latest SDK is 64bit-compatible too.
The 'Save as x64' feature is missing (Jeff stated about 3-4 months of work to add it), and he said he's looking for a OSX GUI library to start OSX conversion.
Latest SDK is 64bit-compatible too.
- KVRAF
- Topic Starter
- 9096 posts since 5 Feb, 2004
Cool! Thanks for the detailed update! I am a while off buying a 64 bit machine myself, but its nice to know it is coming, that's the important part to mexhunaudio wrote:Synthedit 1.2 is already potentially compatible with x64 and OSX - GUI apart.
The 'Save as x64' feature is missing (Jeff stated about 3-4 months of work to add it), and he said he's looking for a OSX GUI library to start OSX conversion.
Latest SDK is 64bit-compatible too.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
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- KVRAF
- 2628 posts since 30 Mar, 2007 from In and Out Burger
well, i know you make stuff in Synthedit. if 64 bit comes around, do you think you will you update yours?RunBeerRun wrote:Probably will come, but old developers won't necessarily want to redo their old modules to be compatible with the new version.
[Insert Signature Here]
- KVRAF
- 8563 posts since 2 Aug, 2005 from Guitar Land, USA
Probably not, even SE 1.1 hasn't worked fully yet for me. I don't like how you have to uninstall before each new beta install, that caused my computer problems before.
One install didn't have working patch memory modules.
One install couldn't take a pitch envelope(drum synth), then I built the same thing in Se 1.0, loaded it in 1.1, and somehow it worked. Doesn't make sense.
One install didn't have working patch memory modules.
One install couldn't take a pitch envelope(drum synth), then I built the same thing in Se 1.0, loaded it in 1.1, and somehow it worked. Doesn't make sense.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRAF
- 21348 posts since 26 Jul, 2005 from Gone
Just wondering if there's an update on when this might be available. There are quite a few Synthedit plugs that I'd like to see in 64 bit, but without the 64 bit release of Sythedit work can't even start I guess.
- Beware the Quoth
- 35432 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
there's been a 64-bit version of the alpha for a wee while now...robojam wrote:Just wondering if there's an update on when this might be available.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRAF
- 21348 posts since 26 Jul, 2005 from Gone
Good to know it's got that far.whyterabbyt wrote:there's been a 64-bit version of the alpha for a wee while now...robojam wrote:Just wondering if there's an update on when this might be available.
I assume that being in alpha there's at least a number of months before any sign of a production version.
Then there's the wait for developers to update...
Oh well, bit bridge it is for a while then.
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The_Hidden_Goose The_Hidden_Goose https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=10878
- KVRian
- 945 posts since 8 Dec, 2003 from Birmingham-ish, UK (Tamworth, but shhh!)
There is a alpha about. However, the only 3rd party modules that will work properly with it are ones that have been compiled to 64bit.
So all the old Chris Kerry, EVM and Dave Haupt modules that are commonly used won't work. Not sure what the likelihood of those ever being updated to 64bit is...not very, would be my guess!
So all the old Chris Kerry, EVM and Dave Haupt modules that are commonly used won't work. Not sure what the likelihood of those ever being updated to 64bit is...not very, would be my guess!
Q. Why is a mouse when it spins?
A. The higher the fewer.
A. The higher the fewer.
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- KVRAF
- 4420 posts since 7 Nov, 2005 from Florida
Most of my synths use Chris Kerry and David Haupt modules. Chris Kerry flat out stated he will NOT recompile his modules to 64 bit. I am now looking at Kontakt and UVI as replacements for my existing and new products.
Mike
Mike
- KVRAF
- 2569 posts since 4 Sep, 2006 from 127.0.0.1
now is a great time for you to pick up the SE SDK and make some modules
it's not fun, but you won't regret it
it's not fun, but you won't regret it
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!
irc.libera.chat >>> #kvr
..as long as it has BASS and it's LOUD!
irc.libera.chat >>> #kvr

