probability?

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I'm looking to create a Mux that can be used for determining the probability that a note or sound plays. I'd like to be able to have variable randomness and the ability to automate the probability. I don't see an easy way to do this using the Event modules in MuLab - am I missing something?

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It's not natively in there. Maybe some VST plugin does what you want..?

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Have a look at insertpizhere's midiProbability

http://www.thepiz.org/plugins/?p=pizmidi
Add probability-based effects to incoming midi events, optionally synced to host timeline. Has two slots which can each be set to affect a different step on the host timeline. Slots are processed top-to-bottom, with the first slot having priority.


Parameters:

Power - Selects what types of MIDI messages to affect:
Off
On (Notes)
On (Notes & CCs)
On (Everything)


--Per-slot parameters (2 slots)--

#:Step - Musical note value from 3 bars to 64th note. Probability effects will only apply to events near (Required "nearness" is determined by the TimeFocus parameter) this step, starting at 0 on the host's timeline. Set Step past 64 to "All Notes" to ignore this value and simply affect every event. See also StepShift below.

#:StepShift - Shifts the above step from 0% (no shift) to 100% (full step length). For example, at StepShift=50% and Step=8, this slot will affect events that occur halfway between every 8th note.

#:Mode - Selects the type of effect for this slot. Whether or not the effect actually applies to each specific event is determined by the Prob parameter (see below). Modes:
Off - Slot is disabled.
Skip - Events will be skipped.
OctaveUp - Notes will be transposed up one octave. Has no effect on other events.
OctaveDown - Notes will be transposed down one octave. Has no effect on other events.
RandTransp - Notes will be transposed by a random amount between -12 and +12 semitones. For other events, the first data byte will be shifted by this amount.
Transpose - Notes will be transposed by the amount set by the Transpose parameter below.
RandVeloc - Velocity of notes will be shifted by a random amount between -64 and +64. For other events, the second data byte will be shifted by this amount.
OffsetVel - Velocity of notes will be shifted by the amount set by the VelOffset parameter below.
Channelize - Events will be sent on the channel set by the ChnlizeChan parameter below.
Multi - Events will be processed by all "Multi" parameters (see below).

#:Prob - Probability for events to be affected by this slot, from 0% (never) to 100% (always).
He's got many other valuable MIDI tools too (and a MIDI monitor, MIDI Looper and MIDI Chords and ...). Well worth a donation or two. :)
DarkStar, ... Interesting, if true
Inspired by ...

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Is there a plugin to calculate the probability of usage of such MUX?

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sorohanro wrote:Is there a plugin to calculate the probability of usage of such MUX?
Or a plugin to calculate the meaning of life, the universe and everything? Should be a simple job, I think ...
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FEMALE VOICE MuX demo :phones: more by SUNFLOWER LAP ORCHESTRA

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Reincke wrote:a plugin to calculate the meaning of life, the universe and everything?
smartass :hihi:

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^^^^
Isn't the answer to that the same as one you supply to the download question to make sure you are a human?
DarkStar, ... Interesting, if true
Inspired by ...

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Darkstar - thanks so much for the link to the piz plugins! These are fantastic. Exactly what I was looking for.

Now for one more question - is there a simple way to make a sidechain-triggered gate in MuLab?

ETA: never mind, it's obscenely easy to make a trigger gate - just did it :p

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Sorry Dr. Dooom, I didn't want to bother you. There was just this fine groundwork by soranho that leaded me to the basic questions of human being ...
Indeed I haven't understand your intention: "probability that a note or sound plays" - sounds interesting, almost like an oracle.
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FEMALE VOICE MuX demo :phones: more by SUNFLOWER LAP ORCHESTRA

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