Thought the u-he community might be interested in seeing (and hearing) our free game Ambi-ON (link launches iTunes Store), which we recently released for iPhone.
Other than the drums and voice samples, everything you hear in this game was done in Zebra. All the music (free t-shirts if you can spot the patch with the registerizer in the in-game soundtrack!) and sound effects were programmed in Zebra. Whilst doing the project it occurred to me that Zebra really is the ideal synth for this kind of work, because you really do need access to all those different synthesis engines, especially for sound effects. Just goes to show that this really is the ultimate synthesis workhorse, or workzebra as the case may be.
