MMultiBandAutopan GUI redesign?

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Ok, folks, so we shall continue the debate from another topic, this time it's about potential restructuralization of the GUI. It cannot be changed much, but I'd like you to offer any ideas if you feel the GUI is cluttered or anything.
I chose this plugin, because it's one of the simpler in the line of multiband plugins (which are all very deep though). So here's the image, please hit me with the ideas ;).

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Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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As I said, looks better than the MMultiBandChorus but nevertheless still like a scientific plugin for the university.

This one has some "soul", the images and the background make it warmer:

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i hope you don't mind,just a short suggestion,when opening a melda plugin i have a cpu increase,not a big deal but i like those plugins very much that don't use any cpu (when the gui is open) but the gpu like the fabfilter ones,you can even turn that option off in them in case the computer struggles.

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personally i don't have a problem with the melda gui's beside the point that there are a lot of options... :hihi:

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t3toooo: Some plugs really do, especially when there's a spectral analyzer. The trouble is, we cannot improve it without slowing down the visual response, so there's not really a workaround.

Tricky: Ok, but as you can see, the MVintageRotary has even more parameters! So it's not about GUI being cluttered, it's really about the graphics, warmer colors, images ...
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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t3toooo wrote:personally i don't have a problem with the melda gui's beside the point that there are a lot of options... :hihi:
8) Thanks!

You know I created this thread to see if someone comes with some specific ideas. But when you look at this plugins' image, it's actually a miracle, that something with so many features could fit into just that small GUI. Of course, most of it is hidden... but that's kind of the point.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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MeldaProduction wrote:Tricky: Ok, but as you can see, the MVintageRotary has even more parameters! So it's not about GUI being cluttered, it's really about the graphics, warmer colors, images ...
Less controls, other background, knobs, images, maybe some 3D effects and shadows...

Doesn't have to look like real hardware, just a bit more natural and less scientific... :wink:

NOT like this: :x

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MeldaProduction wrote:t3toooo: Some plugs really do, especially when there's a spectral analyzer. The trouble is, we cannot improve it without slowing down the visual response, so there's not really a workaround.
maybe you could add a general option to turn it on and off,like "warning the visual response is now slowed down". :hihi:
for me it is enough to see the highest and lowest peaks,so to speak.

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Tricky is still in love with Skeuomorphism...

Apple dropped it to the favour of flat design since many people revolted...

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t3toooo wrote:
MeldaProduction wrote:t3toooo: Some plugs really do, especially when there's a spectral analyzer. The trouble is, we cannot improve it without slowing down the visual response, so there's not really a workaround.
maybe you could add a general option to turn it on and off,like "warning the visual response is now slowed down". :hihi:
for me it is enough to see the highest and lowest peaks,so to speak.
Here's the trouble - it is different on every machine! Why? No clue... But it looks like it depends on both the hardware and software. For example, on my computer I can run several instances of MMultiAnalyzer, which is probably the biggest CPU eater, and I don't feel a difference. But on some others it's not like that, especially Macs seem to be problematic in this, probably because unlike Windows there is no "bitmap in memory processing" available (hard to explain). We'll see, I was thinking about using OpenGL or something for hardware optimizations, I just feel it won't help much.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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elassi wrote:Tricky is still in love with Skeuomorphism...
In moderation! I'm not in love with PolyAna... :P

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Tricky: So we are really at the beginning! ;) I guess that's you, who is so often asking for 3D HW-like GUIs. No problem with that, I'm not a fan of that, but there will be some...

Specially for you, how about this one? ;)

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Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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I would not like to lose and control options or have them moved to a different page just for the aesthetics of it. When I am using a plugin it is to perform a task so the current design(s) work fine for me... :)

I prefer the top plugin over the wood-grain one (I usually just set the Melda plugins to use a non-annoying color scheme and then do not worry about it.)

This said I know that some people want the GUI to looks stylish but for me it is more about the sound and workflow.

EDIT: the 3D GUI in pic above this post is fine too... ;)

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Tricky-Loops wrote:I'm not in love with PolyAna... :P
No question this is the most horrible example! No wonder even a Bajuwarian guy like you - having the "Gemütlichkeit"-Gen with wooden walls and "Hirschgeweih" in his veins - does not like it. :lol:

Just kiddin', you know... ;)

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MeldaProduction wrote:
t3toooo wrote:
MeldaProduction wrote:t3toooo: Some plugs really do, especially when there's a spectral analyzer. The trouble is, we cannot improve it without slowing down the visual response, so there's not really a workaround.
maybe you could add a general option to turn it on and off,like "warning the visual response is now slowed down". :hihi:
for me it is enough to see the highest and lowest peaks,so to speak.
Here's the trouble - it is different on every machine! Why? No clue... But it looks like it depends on both the hardware and software. For example, on my computer I can run several instances of MMultiAnalyzer, which is probably the biggest CPU eater, and I don't feel a difference. But on some others it's not like that, especially Macs seem to be problematic in this, probably because unlike Windows there is no "bitmap in memory processing" available (hard to explain). We'll see, I was thinking about using OpenGL or something for hardware optimizations, I just feel it won't help much.
i think fabfilter is using open gl, but anyway,their plugins are really sleek and very fast to open,that's preferably the way to go.
how this is working with different computers is another question but it's maybe just a "simple" :D question of options...

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