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How to make a Ping-pong delay with Delay 2?
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- KVRist
- 487 posts since 19 Jan, 2003
I don't think you can; you need to be able to feed only one of the two channels with the dry signal for a proper pingpong, and there is no "none" option in the input dropdown.
You can still get a pseudo pingpong with feedback all the way down and the crossfeed knobs up, but there will be a mono repeat every Ltime+Rtime since it is feeding both channels with the dry signal.
Actually you can just put the Delay-2 on a send, and put a Tool in front of it to pan the signal hard left (or right). Then you have your pingpong delay. Or a similar setup with FX Layer, let the dry through untouched on one layer, and the other can be your pingpong.
You can still get a pseudo pingpong with feedback all the way down and the crossfeed knobs up, but there will be a mono repeat every Ltime+Rtime since it is feeding both channels with the dry signal.
Actually you can just put the Delay-2 on a send, and put a Tool in front of it to pan the signal hard left (or right). Then you have your pingpong delay. Or a similar setup with FX Layer, let the dry through untouched on one layer, and the other can be your pingpong.
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- KVRer
- 14 posts since 4 Sep, 2004
These settings seems to also simulate a fairly decent ping pong, but uses the delay note step to and cross feed to do it.
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