Triangles in Bazille

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Any chance we could have triangle waves (for the oscillators) in Bazille? I actually made a patch in one of the competitions that used an LFO triangle wave as a sound source, but it's not quite the same :D I wonder if there's something about the synthesis type / architecture that won't allow it?

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atm there is a simple "workaround".
-Select a TapMap for the oscillator
-Go to the tweaks tab and right-click on the chosen map generator
-go to shapes - triangle

osc PD parameter must be at minimum for the pure triangle.

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