Scene playing and queueing observer support is here!

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I talked earlier here about wanting my script to be able to work correctly with my controller the way it does in Ableton, i.e., with the scene launcher buttons lighting up to let me know a scene is playing or queued to play (blinking). So I made a basic script that you can include in your controller scripts if you want too to have access to that. It simply listens in on all the clips' states, keeping track and dispatches to listeners you register with it when it thinks a scene is playing or queued. I have instructions on using it on the github page. You can copy the file or use git submodules.

https://github.com/osakared/scene-callbacks-bitwig

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