I have tried in different ways, but I failed, it isn't possible?
¿it's possible detune the oscillator with noise generator in zebra?
- KVRian
- 833 posts since 29 Jul, 2006
You could use noise as a source for an FM oscillator. IMO it doesn't sound great. But the detune controls on the regular oscillators only accept event rate signals. Try using the random glide LFO. Or a modmapper with random values and set to "increment" to get a different detune value with each note.
-
- KVRist
- Topic Starter
- 212 posts since 24 Jan, 2011
Yes, I've already tried that, but it doesn't sound great, thanks for your response.~Pd~ wrote:You could use noise as a source for an FM oscillator. IMO it doesn't sound great. But the detune controls on the regular oscillators only accept event rate signals. Try using the random glide LFO. Or a modmapper with random values and set to "increment" to get a different detune value with each note.
I hope to have more flexible routing features for oscillators in Zebra 3.
- KVRian
- 833 posts since 29 Jul, 2006
You can do that kind of arbitrarily connected audio rate modulation in Ace and Bazille. I recall Urs said it won't happen in Zebra because the architecture is different.
-
- KVRAF
- 3817 posts since 8 Mar, 2006
There is a way do generate a more rapid "noise" than the random LFO shape via LFO feedback...
do a search on "LFO noise" on this page:
http://www.kvraudio.com/forum/viewtopic ... e+LFO#wrap
do a search on "LFO noise" on this page:
http://www.kvraudio.com/forum/viewtopic ... e+LFO#wrap
