So there is a problem how to map complex tree-like track structure to a flat controller (usually 8 ) track structure.
Currently there are two major ways to do it, both with own limitations.
- Flat - all tracks are mapped to controller as if all groups are unfolded. It is ok until you fold some group in gui but form controller's point of view it still will be unfolded.
- Siblings - only tracks of current group/level are mapped to controller. It is ok if you enter inside a group from gui or keep child groups closed. Also navigation inside outside groups possible, FX tracks inside group mapped correctly. See pic
