MXXX Bug - Selecting nodes sometimes drags them

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When selecting nodes in the MXXX matrix, sometimes the plugin doesn't detect the mouse button release and instead of selecting them, I find myself dragging the node around the matrix.

It's pretty frustrating, but a relatively minor bug... although I've just had it happen about three times in a row so I thought I'd post to see if anyone else has seen this issue.

Darkstar, jmg8 or sampleconstruct; you guys ever see this behaviour? If not, it's probably something on my system.

Thanks!

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And I just went back to work and it happened again, so frustratingly went about trying to understand it... think I've figured it out...

If a secondary window is open, e.g. convolution advanced settings, if you select a node on the matrix without shutting this window it'll bork out.

Repro steps:

-open mxxx
-add convolution
-add utililty
-click on convolution node
-open convolution advanced settings
-single click on utility
-move mouse... notice you are now moving the utility module, even though you single clicked.

I should probably be closing the window before switching (time is money people!) but MXXX really shouldn't be switching to drag on a single click.

Thanks!

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Yes, I can reproduce this too.
Jason @ Melda Production

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Happens here, also!

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Not having this with a graphics tablet (Wacom).
But maybe pressing "escape" disengages the locking.
-PC: Threadripper gen3 3200, 128Gig RAM, Windows 10/64bit, SDD HDs, RME UCX, Geforce GTX 1050Ti, Reason 12, Wavelab9, MTotalBundle, 2 Acer Touchscreens-

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hm, was happy too early. It happens too now with graphics tablet. Can't be disengaged with "escape".
-PC: Threadripper gen3 3200, 128Gig RAM, Windows 10/64bit, SDD HDs, RME UCX, Geforce GTX 1050Ti, Reason 12, Wavelab9, MTotalBundle, 2 Acer Touchscreens-

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Happens on my tablet too (Surface pro 4)
Jason @ Melda Production

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Aaaaha, interesting, I'll check!
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Fixed in 10.01, thank you! :)

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