Basic use of the Sampler plug in
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- KVRist
- 237 posts since 9 Dec, 2016 from Grand Rapids, Michigan USA
Ok, I don't know enough about the use of the Sampler plug in ...I am using Waveform. I don't mean Collective, I mean the sampler plug in, I need to learn better use of it. I can get around and load in sounds but as far as how to arrange them across the keyboard and the theory behind it.
For example, I wanted to sample my voice. I sang a simple major chord, one note at a time and split the notes into different files for importing into the sampler....all good so far but I can't figure out how to load them into the sampler in a way that will allow them to play in tune across the keyboard, is that possible?
The little white Arrows and the keyboard keys are so hard to see for an old dude like me.
For example, I wanted to sample my voice. I sang a simple major chord, one note at a time and split the notes into different files for importing into the sampler....all good so far but I can't figure out how to load them into the sampler in a way that will allow them to play in tune across the keyboard, is that possible?
The little white Arrows and the keyboard keys are so hard to see for an old dude like me.
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- KVRist
- Topic Starter
- 237 posts since 9 Dec, 2016 from Grand Rapids, Michigan USA
So, lots of folks looked in here but no replies yet. Maybe I am just a dummy!
Well, I used a different sample for each note and gave up on spreading them across the keyboard. I made simple one-bar vocal notes, and used Melodyne to adjust them to the pitches I needed, rendered seperate files and assigned them to individual notes. Is this the best way to do this?
Also, I saved this as a Preset. So, when I loaded up a different edit and wanted to use this, I can load in the Preset, but the files are missing. Why doesn't the sampler remember where the files for the preset are? What am I missing and how can I avoid that?
Well, I used a different sample for each note and gave up on spreading them across the keyboard. I made simple one-bar vocal notes, and used Melodyne to adjust them to the pitches I needed, rendered seperate files and assigned them to individual notes. Is this the best way to do this?
Also, I saved this as a Preset. So, when I loaded up a different edit and wanted to use this, I can load in the Preset, but the files are missing. Why doesn't the sampler remember where the files for the preset are? What am I missing and how can I avoid that?
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- KVRAF
- 2417 posts since 17 Jun, 2003
I don't get why you're adjusting the pitch manually and mapping each pitched sample to individual keys.
If you map one sample to a range (the white arrows), and set the root note of the sample (the blue arrow), playing the keys in the range will pitch it up and down.
In other words, if the sample is in C, and you map the root to C, and have a range an octave above and below, then playing the D immediately above will make the sample sound in D.
If you map one sample to a range (the white arrows), and set the root note of the sample (the blue arrow), playing the keys in the range will pitch it up and down.
In other words, if the sample is in C, and you map the root to C, and have a range an octave above and below, then playing the D immediately above will make the sample sound in D.
"my gosh it's a friggin hardware"
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- KVRAF
- 1790 posts since 30 Dec, 2012
As Chico says, the simplest way is just to:
• Select the Sampler so it's showing in the properties panel
• Open the side panel to the Files or Search browsers and find a sample you like
• Drag the sample in from the browser side panel on the MIDI keys you'd like to map it to (hold shift to select a range of keys)
• Then drag the central blue arrow to the root pitch of the sample so it's in key with your Edit. Playing keys above or below this will pitch it up or down accordingly
• You can then drag the left and right edges of the waveform display to trim the start/end points
I'm not sure why the files are missing if you've saved it as a preset. I just tried this and it seemed to work.
However, you will need the original project available in the projects list as it uses that to look up the files. It doesn't save them in to the plugin.
• Select the Sampler so it's showing in the properties panel
• Open the side panel to the Files or Search browsers and find a sample you like
• Drag the sample in from the browser side panel on the MIDI keys you'd like to map it to (hold shift to select a range of keys)
• Then drag the central blue arrow to the root pitch of the sample so it's in key with your Edit. Playing keys above or below this will pitch it up or down accordingly
• You can then drag the left and right edges of the waveform display to trim the start/end points
I'm not sure why the files are missing if you've saved it as a preset. I just tried this and it seemed to work.
However, you will need the original project available in the projects list as it uses that to look up the files. It doesn't save them in to the plugin.
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- KVRAF
- 3335 posts since 18 May, 2003 from Sweden
But in this particular case, when the OP is sampling his own voice, spreading a sample over, say, an octave will produce a Darth Vader effect below and munchkinisation above the root sample. So, unless he wants that side effect of transposition, it does make sense to map individual samples to individual notes, with perhaps a half note up and a full note down transposition?chico.co.uk wrote:I don't get why you're adjusting the pitch manually and mapping each pitched sample to individual keys.
If you map one sample to a range (the white arrows), and set the root note of the sample (the blue arrow), playing the keys in the range will pitch it up and down.
In other words, if the sample is in C, and you map the root to C, and have a range an octave above and below, then playing the D immediately above will make the sample sound in D.
/Joachim
If it were easy, anybody could do it!
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- KVRAF
- 2417 posts since 17 Jun, 2003
Yeah, fair point. The other option would be to drop the sample into collective, and see how it works out with that pitching it up and down. I've not tried that myself, with "real world" type sounds, like vocals, so not sure how well it handles it
"my gosh it's a friggin hardware"
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- KVRist
- Topic Starter
- 237 posts since 9 Dec, 2016 from Grand Rapids, Michigan USA
At first, I did it just this way. But it seemed apparent to me that when I stretched the notes across other keys that it did not stay in tune! That was what I couldn't get to happen, the further the note away from the root note the more off-key it became. So I went ahead and made a sample for each note. I thought that was redundant myself and the first way, the way you folks suggest, must work. I'll try it again!
By the way, I did it this way- I sang a C chord, one note at a time and made them individual clips. Then I used Melodyne to "fill in" the other notes in-between, and saved each note to its own clip. I used the original clips closest to the other notes added by Melodyne to help them sound as natural as I could.
I'll work with this some more, thanks.
Two things. I wanted to use this as a preset, and I had imagined the "preset" would work just as presets in other plug ins I have do. I can open any edit, and load any preset in all my other plug ins. It doesn't make sense to me that the sampler should need a project of its own opened up that contains the files it would use. That doesn't make things very user-friendly.
Second, I really wanted to do this with Collective, and I see page 24 of the Manual outlines how to do it...I haven't tried that yet....I hope I won't have any troubles, I am going to try it!
By the way, I did it this way- I sang a C chord, one note at a time and made them individual clips. Then I used Melodyne to "fill in" the other notes in-between, and saved each note to its own clip. I used the original clips closest to the other notes added by Melodyne to help them sound as natural as I could.
I'll work with this some more, thanks.
Two things. I wanted to use this as a preset, and I had imagined the "preset" would work just as presets in other plug ins I have do. I can open any edit, and load any preset in all my other plug ins. It doesn't make sense to me that the sampler should need a project of its own opened up that contains the files it would use. That doesn't make things very user-friendly.
Second, I really wanted to do this with Collective, and I see page 24 of the Manual outlines how to do it...I haven't tried that yet....I hope I won't have any troubles, I am going to try it!
