PaulStretch3 preview(12) release
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Also posted a 64 bit Linux build. (Link in the original post. The app title says it is preview 10 but it doesn't have any difference to the Windows and Mac preview 9 build.) Will anyone on Linux be able to get it to run...?
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- KVRAF
- 2475 posts since 15 Apr, 2004 from Capital City, UK
Nah, just make slider go to zero, job done!Xenakios wrote:I have been thinking about adding the "shortening" mode as well the "really extreme" modes back. (Since they are available in the original PaulStretch...) It is unfortunately not just about extending the range of the GUI slider, some additional logic needs to be added to activate those modes in the algorithm. But it shouldn't be too bad...CinningBao wrote:Frickin' awesome dude. Project Save!
I do have one mentally disturbing request: can the stretch time ratio be less than one?
I'm asking for time compression; a 4 minute file played back in the space of 2 minutes, with lovely large FFT windows.
A possibility?
Of course, I entirely appreciate the work involved..
Milky Bars are on me!
https://youtu.be/IbWUcUDT3v4?t=39s
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- KVRAF
- 2475 posts since 15 Apr, 2004 from Capital City, UK
- KVRist
- 414 posts since 21 Jan, 2007
could it contain all the different time and pitch algorithms that Reaper uses?
also, how about a VST version??
also, how about a VST version??
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Maybe eventually. I'd like to figure out at least how to cut some of the memory consumption first.overhishead wrote: also, how about a VST version??
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Well, actually it was just about allowing the slider to go lower than 1.0...I am not sure where I got the idea the processing algorithm needs to be recreated with some other mode if it is used for speeding up. Can't allow it to go down to zero, though...CinningBao wrote: Nah, just make slider go to zero, job done!
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Preview 10 is up, links in the original post. The Linux build should now be a proper executable that can be run from the GUI file manager by double clicking it etc. Hopefully nothing got messed up in the Mac Os version since I updated my system to High Sierra and the latest Xcode. (I checked the Xcode deployment target is still 10.9, but with Apple one never knows for sure...
)
2017-11-10 (3.0.0preview10, Xenakios fork)
-Allow stretch amounts lower than 1.0 for shortening
-Optimizations to avoid unnecessary deallocations/reallocations of buffers and objects
-Rendering now opens a window that has rendering options, including an approximate loop count
setting when looping has been enabled.
-Added shortcut keys for waveform zooming
-Waveform time selection edges can be dragged to adjust the selection
-Project files can be passed into command line argument
-Project files can be drag and dropped into application window
-MIDI note based harmonics generator base frequency calculation fix and allow setting tuning from slider
right-click menu
-Prevent importing 64 bit floating point files as those are not supported by JUCE
)
2017-11-10 (3.0.0preview10, Xenakios fork)
-Allow stretch amounts lower than 1.0 for shortening
-Optimizations to avoid unnecessary deallocations/reallocations of buffers and objects
-Rendering now opens a window that has rendering options, including an approximate loop count
setting when looping has been enabled.
-Added shortcut keys for waveform zooming
-Waveform time selection edges can be dragged to adjust the selection
-Project files can be passed into command line argument
-Project files can be drag and dropped into application window
-MIDI note based harmonics generator base frequency calculation fix and allow setting tuning from slider
right-click menu
-Prevent importing 64 bit floating point files as those are not supported by JUCE
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- KVRAF
- 2475 posts since 15 Apr, 2004 from Capital City, UK
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Extremely preliminary stuff that I started working on today...Don't expect this to be publicly testable any day soon. (I have to for example rewrite all of the GUI code because the standalone application code doesn't translate well to plugin use...) How I expect this well end up working is like the GRM Freeze plugin where you have to record some amount of audio into the plugin, stop the recording and you can then start playing with the parameters. Additionally it could allow loading files directly from disk and in Reaper it could import selected media items from the tracks.
https://www.youtube.com/watch?v=tdNSsVR ... e=youtu.be
https://www.youtube.com/watch?v=tdNSsVR ... e=youtu.be
- KVRAF
- 6305 posts since 9 Dec, 2008 from Berlin
Fantastic!
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." - Rumi
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- KVRAF
- 6305 posts since 9 Dec, 2008 from Berlin
double post...
Last edited by ThomasHelzle on Mon Nov 13, 2017 4:55 pm, edited 1 time in total.
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." - Rumi
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- KVRist
- 275 posts since 28 Jun, 2017