MPE Support
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- KVRian
- Topic Starter
- 1275 posts since 24 May, 2004
Great synth! Are there any plans to add MPE support in the future, or how likely is it to happen?
- KVRist
- 103 posts since 28 Aug, 2011 from United Kingdom
Thanks for your positive comment! Full MPE support is quite complicated to add, so I'm afraid that I can't make any promises there. I do have a new synth in development which is fully MPE compliant but I can't tell you much more about that as yet...
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- KVRian
- Topic Starter
- 1275 posts since 24 May, 2004
Ok, thank you, that's good to know. I have an MPE controller so it's kind of important for me, but in any case the modulation inputs of ArcSyn are really nice: Polyphonic Aftertouch, and then also Release Velocity which I've never seen in any other synth.
- Suspended
- 16116 posts since 14 Jun, 2001 from Somewhere else, on principle
With polyphonic aftertouch and release velocity you can use your MPE controller in single channel mode (if it's a Roli Seaboard) and still use all 5 dimensions of touch. It might take a bit of fiddling around but it should be doable. Map release velocity to LIFT, aftertouch to PRESS, mod wheel to SLIDE, pitch bend to GLIDE and velocity to STRIKE.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | Zoom U24 | MPK Mini+ | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Invader, Olga, TRK-01, SEM, BA-1, Thorn, ARP Odyssey, Prestige, OB-1, Spire, VG Iron
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- KVRian
- Topic Starter
- 1275 posts since 24 May, 2004
- Suspended
- 16116 posts since 14 Jun, 2001 from Somewhere else, on principle
Then set up a keyboard split, it's easy.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | Zoom U24 | MPK Mini+ | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Invader, Olga, TRK-01, SEM, BA-1, Thorn, ARP Odyssey, Prestige, OB-1, Spire, VG Iron