
MPE Support
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declassified
- KVRian
- Topic Starter
- 1266 posts since 24 May, 2004
Great synth!
Are there any plans to add MPE support in the future, or how likely is it to happen?

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SPC Plugins
- KVRist
- 103 posts since 28 Aug, 2011 from United Kingdom
Thanks for your positive comment! Full MPE support is quite complicated to add, so I'm afraid that I can't make any promises there. I do have a new synth in development which is fully MPE compliant but I can't tell you much more about that as yet...
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declassified
- KVRian
- Topic Starter
- 1266 posts since 24 May, 2004
Ok, thank you, that's good to know. I have an MPE controller so it's kind of important for me, but in any case the modulation inputs of ArcSyn are really nice: Polyphonic Aftertouch, and then also Release Velocity which I've never seen in any other synth.
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BONES
- GRRRRRRR!
- 13326 posts since 14 Jun, 2001 from Somewhere else, on principle
With polyphonic aftertouch and release velocity you can use your MPE controller in single channel mode (if it's a Roli Seaboard) and still use all 5 dimensions of touch. It might take a bit of fiddling around but it should be doable. Map release velocity to LIFT, aftertouch to PRESS, mod wheel to SLIDE, pitch bend to GLIDE and velocity to STRIKE.
NOVAkILL : Zenbook Duo, Core i7, 16GB RAM, Win11(64), UR44C | Studio One | JP6K, Union, GR-8, Hexeract, bx_oberhausen, Olga, TRK-01, Vacuum Pro, Invader, Concept, Thorn, Odyssey, Equator, VG Iron | Uno Pro, Uno, Rocket.
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BONES
- GRRRRRRR!
- 13326 posts since 14 Jun, 2001 from Somewhere else, on principle
Then set up a keyboard split, it's easy.
NOVAkILL : Zenbook Duo, Core i7, 16GB RAM, Win11(64), UR44C | Studio One | JP6K, Union, GR-8, Hexeract, bx_oberhausen, Olga, TRK-01, Vacuum Pro, Invader, Concept, Thorn, Odyssey, Equator, VG Iron | Uno Pro, Uno, Rocket.