Whats in the future of Grid?

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There is a few, whats next? posts here in the forum.

To me it seems like grid is still in the early stages.
And needs to be developed further for even more.

So this leaves a few questions to be answered about the grid..
- what tooling/programming does bitwig use for creating the modules?
- will this tooling be opened up to 3rd party or even to users, or will it even be made open source?
- what tools, features, modules are allready planned for bitwig?

I love the whole grid, small modules with unique functions..
But that approach also makes containers almost a requirement..

for me the things i am really missing right now is,some more adanced oscilators, like a wavetable oscilator and many many unique oscialtors we know from eurorack. Same goes for the filters and shapers sections..

There is a lot of promise in the grid, i hope they can deliver much more of this in the future..

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- Containers like Reaktor's macros/instruments seems logical
- next bigger step: building interfaces

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I might be totally off with this, but observing Bitwig over the last years I like to call their approach as 80/20 - they decide to provide 80% of the functionality, but focus on making it approachable and fun to use for MOST of the users and don't really cater to the 5% of most advanced ones.

If this is applied to modularity, then I don't think they'll ever give us a low-level (programming / scripting) language to create The Grid modules. If you go through the forums, you'll see lots of people saying they never used any modular environment (Reaktor, VCV, Softube, VM, etc.) but in Grid they were able to get their 1st device going in no time. THAT's the goal of Bitwig.

I'm sure many more modules are coming, including oscillators, MIDI sequencers, etc. but we're still in Beta2. And users were promised improvements to the general DAW functionalities, so they'll probably take care of that first (and rightfully so).
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They could license the code to developers and imagine having a cytomic filter or u-he effects etc.
Like the RE for reason but more like GE (Grid Extensions) utilities.
Reason - Reaktor

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Toets wrote: Sat May 18, 2019 11:37 amfor me the things i am really missing right now is,some more adanced oscilators, like a wavetable oscilator and many many unique oscialtors we know from eurorack. Same goes for the filters and shapers sections..
Since it has only been available for a few days as a beta, you cannot possibly have explored even a small percentage of the possibilities with the already available Oscs, Filters and Shapers. Which means you are just asking for everything for the sake of having everything... not because there are sounds you want to make and cannot.

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The future is bright imho... Bitwig has a scripting language called Nitro in the core of it's modules. Think of 3rd parties being able to create own modules...probably even for the grid. Check out example here: https://github.com/zezic/bitwig-device-hacks

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this one is interesting too:
https://github.com/jaxter184/bwEdit-Python

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pdxindy wrote: Sun May 19, 2019 4:42 pm
Toets wrote: Sat May 18, 2019 11:37 amfor me the things i am really missing right now is,some more adanced oscilators, like a wavetable oscilator and many many unique oscialtors we know from eurorack. Same goes for the filters and shapers sections..
Since it has only been available for a few days as a beta, you cannot possibly have explored even a small percentage of the possibilities with the already available Oscs, Filters and Shapers. Which means you are just asking for everything for the sake of having everything... not because there are sounds you want to make and cannot.
I've started experimenting with the Phase modules. Not only phase mod of oscillators, but also filter cutoffs. The possibilities are approaching endless, and haven't even brought in shapers yet. I have a eurorack system and love it because of the "happy accidents" - I never end up where I was initially planning to go, but it almost always ends up being better than originally planned. I'm getting a similar vibe with The Grid.
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Not only coding, but combine it with modules would be great - if you check what AZZIN did in Architect, if you would be able to run this fractal mathematic to modulation I am sure it would sound good.
I think Thomas Helzle is slowly working on this - this would be also usable for everyone (not just coders).

I guess it would be best if BW would allow 3rd party developer to step in the game - that is not in interest of BW, but I am sure it is in interest of electronic music.))

It is not only about modulation, but creating waveforms with particular harmonics, or even someone would one day make notation (which small part of BW user would welcome) etc..

Architect is cool, but Colin does not seems to have to much interest in modulation (tough curves should be added soon so we will see), but it looks like going in more strictly MIDI - sampler base - direction.


tor.helge.skei wrote: Sun May 19, 2019 7:16 pm this one is interesting too:
https://github.com/jaxter184/bwEdit-Python

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What editor/ program is that? :phones:

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Aliam Sigsaly wrote: Thu Nov 11, 2021 7:39 pm What editor/ program is that?
from the link: "Python3-based GUI application for editing Bitwig files"

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] Peter:H [ wrote: Sun May 19, 2019 5:08 pm The future is bright imho... Bitwig has a scripting language called Nitro in the core of it's modules. Think of 3rd parties being able to create own modules...probably even for the grid. Check out example here: https://github.com/zezic/bitwig-device-hacks
That’s great, but most 3rd parties (at least big names) don’t give a shit about Bitwig, in fact some of them are even don’t know it exist…sadly

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tor.helge.skei wrote: Thu Nov 11, 2021 9:03 pm
Aliam Sigsaly wrote: Thu Nov 11, 2021 7:39 pm What editor/ program is that?
from the link: "Python3-based GUI application for editing Bitwig files"
Thnx! :dog: 8)


Enrize wrote: Fri Nov 12, 2021 8:58 am
] Peter:H [ wrote: Sun May 19, 2019 5:08 pm The future is bright imho... Bitwig has a scripting language called Nitro in the core of it's modules. Think of 3rd parties being able to create own modules...probably even for the grid. Check out example here: https://github.com/zezic/bitwig-device-hacks - I see smth with name "Bitwig Device Hacks"
That’s great, but most 3rd parties (at least big names) don’t give a shit about Bitwig, in fact some of them are even don’t know it exist…sadly
I think this post was about let people do the modules/ coding - like in Architect, like in M4l - not that big names will create modules. I see nothing sad that big names do not know about BW, but I am rather happy about it...

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Midi?
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SLiC wrote: Fri Nov 12, 2021 12:11 pmMidi?
Yup. That's where I'd love to see it go + obviously to add some new modules in existing cathegories, like make FM easier, add granular and additive oscillators, more filters (e.g. a spectral one), MSEG. I'd love to see a feature for creating synth/fx GUI using pre-defined components, that would provide an opportunity to personalise a patch more than 8-knob Remote pages :pray:

Don't make it deeper and more complex! :shock:

Bitwig's modus operandi always was the 80/20 rule - give 80% of possible features, but make it 20% as complex as existing implementations (yes, I know that's not precisely what "80/20 rule" is :) ). That's why most Bitwig users can create something - simple or comlex - in Poly/FX Grid, while only small minority of Live users use M4L to develop stuff.
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Biscotto wrote: Sun May 19, 2019 4:38 pm They could license the code to developers and imagine having a cytomic filter or u-he effects etc.
Like the RE for reason but more like GE (Grid Extensions) utilities.
Cytomic the drop in Bitwig the grid and it’s game over.

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