Zebra question... Assigning X/Y slots to mod matrix knobs

Official support for: u-he.com
Post Reply New Topic
RELATED
PRODUCTS

Post

Hi there!
Quick question about Zebra 2 / Dark Zebra I'd really appreciate an answer for if you have a moment...

I was exploring some patches made by Corin Neff, and he seems to have found a way to assign X and Y slots on the X/Y tab to the knobs in the Matrix, as in the screenshot attached:

But when I right click on that first slot of X3 where it says "PCore: Matrix 1 Depth", I can't see how Corin Neff has routed it to that knob in the matrix. I right click and look through all the elements on the drop down menu, but can't see a tick anywhere... usually there's a tick next to whatever you've selected for the X/Y slot to modulate.
So my question is, do you know how to do that? To assign an X/Y slot to a knob in the mod matrix? Is it something obvious that I've missed?


Regards,

Joe
You do not have the required permissions to view the files attached to this post.

Post

My guess is he hacked the .h2p.

Post

I used the "PCore:" assignments all the time too... don't remember what answer I got when I asked about them missing from the menu... I vaguely remember (but not sure at all) that I've been told that they will be back at some point. Maybe they were forgotten, they need to come back, please! :hihi:

Post Reply

Return to “u-he”