Hi,
does anyone else encounter this problem - I do have with multiple computers?
horst
Problem with redraw after resizing VST windows
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- KVRist
- 228 posts since 2 Feb, 2015
Not that problem, but I've notice those lines when editing sometimes but can't remember what specifically triggered it. I'm sure the graphics performance has slowed down because the cursor will often momentarily freeze when opening plugin windows. Also graphics performance of plugins in racks can be slow sometimes.
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- KVRist
- 364 posts since 1 Jun, 2005 from Liverpool, UK
Do you have the latest drivers for your graphics card?
i9-10980HK. Windows 10 (21H2). Komplete Audio 6. Studio One 5.4.1.
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- KVRist
- 320 posts since 9 Sep, 2017
typical Windows API idiocy.
at some point in history they totally changed the paradigm of screen updating. still today, a lot of software is suffering from the same thing. there is a "lazy" optimization that thinks it need not update the screen. the application has to care and check. there is a management of graphic clean-up threads in the background that seems to fail many times. then it leaves these extra lines. it happens also, when Windows runs out of "resources".
the disease broke out again obviously in the transition to hires screens (4k stuff, character font size auto adaptions, resizing complexity explosion etc.)
graphics card drivers try to circumvent the problem, and thus have their own share in increasing the complexity.
at some point in history they totally changed the paradigm of screen updating. still today, a lot of software is suffering from the same thing. there is a "lazy" optimization that thinks it need not update the screen. the application has to care and check. there is a management of graphic clean-up threads in the background that seems to fail many times. then it leaves these extra lines. it happens also, when Windows runs out of "resources".
the disease broke out again obviously in the transition to hires screens (4k stuff, character font size auto adaptions, resizing complexity explosion etc.)
graphics card drivers try to circumvent the problem, and thus have their own share in increasing the complexity.
