I wanna create the Bitwig FX Selector within MUX.
What I want to do is to switch the FX routings whenever a Midi Note is played and also switch off the FX/VST, so that a reverb is cut for example.
Does anyone know how to achieve this in MUX, I'm a bit of a MUX Noob.
How to build the Bitwig FX Selector inside MUX?
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
See the Audio Dispatcher module. It's in the MUX -> Audio Processors group.
Here is the relevant doc page: http://www.mutools.com/info/M8/docs/mux ... dules.html
(scroll down for Audio Dispatcher)
Here is the relevant doc page: http://www.mutools.com/info/M8/docs/mux ... dules.html
(scroll down for Audio Dispatcher)
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
Attached is a quick M8 project that demonstrates the Audio Dispatcher, also including a gate that cuts off the reverb when it's not selected as the active effect.
So C4 plays the gated reverb, C#4 plays the roomy echo.
A sequence (with a 3 beat loop) then plays the effect selector.
Is it that what you meant?
So C4 plays the gated reverb, C#4 plays the roomy echo.
A sequence (with a 3 beat loop) then plays the effect selector.
Is it that what you meant?
You do not have the required permissions to view the files attached to this post.
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
Sorry for the delay, working intensively on something new.
Attached is a new version of the MUX preset "LIve Effects".
It will be included in the next MuLab & MUX zip package updates.
But here it already is as an attachement.
How it works:
Each of the 12 notes in an octave triggers a certain audio effect.
You can easily change any of the 12 audio effect slots, and you can also edit any of these effects modularly.
Please let me know if this is what you were looking for and if anything essential is missing.
Attached is a new version of the MUX preset "LIve Effects".
It will be included in the next MuLab & MUX zip package updates.
But here it already is as an attachement.
How it works:
Each of the 12 notes in an octave triggers a certain audio effect.
You can easily change any of the 12 audio effect slots, and you can also edit any of these effects modularly.
Please let me know if this is what you were looking for and if anything essential is missing.
You do not have the required permissions to view the files attached to this post.
