Short Tutorial: MSF GenCustomMod (inludes example Patch)

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Recently someone asked me how that GenCustomMod thingy is working...

The reason it's there is to make arbitrary "signals" available as modulator.
I have provided an example "FM" patch below, that uses GenCustomod instead of the FM module. It's just for the sake of explanation

The patch consists of the following 5 elements - check out the numbers in the picture below
1. Carrier: A simple Oscillator
2. Modulator: Another simple Oscillator
3. The GenCustomMod module which uses (2) as input.
4. It's importand to use the right "channel" here, because the channel corresponds with the per-voice "CustomX" modulator. We chose channel X="1" here. I recommend to set "Mute output" as well.
5. Setup of the Pitch modulation of (1). You can see that I chose "Custom1" here referencing the same channel we have selected in (4).

Result: Modualtor Signal is picked up by the GenCustomMod with channel 1. The picked up signal is then "beamed" over to per-voice modulator "Custom1".

Check out the patch. What you can do from here?
You can really use any signal as modulator now. Why not experiment with
(a) a Filter between Carrier and GenCustomMod which smothes out the mod signal, or
(b) go crazy and put an delay between both ... or
(c) setup some crazy cross-modulation where the Carrier has a second GenCustomMod with channel "2" and send it over to the Modulator...
(d) build some real crazyness like here: viewtopic.php?p=7777826#p7777826

If you like this short tutorial - give it a like! If you have any question feel free to ask.
Sorry no video... I'm just to lazy to shot and edit videos.

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Good stuff, cheers.
👍.

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I was playing around with the GenCustomMod before, but I just couldn't figure out how to use it. With your patch and description it became directly clear, what this thing is actually made for. Thanks, well done!
Last chance

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