I've ended up int the same situation a few times with various bass and lead patches where I want a retriggered monophonic flow so I don't end up with mud of the notes on top of eachother, but I end up wanting to add little articulations which tend to be short notes of much lower velocity. It never sounds right to have them cut off the much stronger note before them, so I generally end up creating two instances of the instrument, play the main retriggered notes on one, and the ghost notes for added articulation on another.
This works, and has some other benefits in that I can do a bit different EQ or filter for those notes, but those things could also be controlled via velocity, and I'm wondering if there may be another way to do this within a single patch (that doesn't involve mapping half of the keyboard to each). Any ideas to either split mono/poly behavior by velocity or some other workaround to fit into a single patch?
MSF: Retrigger on new note (monophonic), but NOT if it's a ghost note?
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
So essentially you want a mode, that would be polyphonic for low velocity notes and monophonic for high velocity notes?
Now that's something, well, special
. You can technically do that by using multiple MSF instances inside one's FX section and limit the velocity range 
