MXXX Feedback vs MDelay at 0 ms delay
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- KVRian
- 811 posts since 2 Aug, 2013
I'm trying to recreate my favorite feedback distortion which essentially requires 0 ms feedback delay time. I'm wondering, how is MDelay able to achieve 0 ms delay with little CPU hit while the feedback module in MXXX takes a huge hit when set at 0 ms delay? Are there any optimizations that can enable low CPU for the feedback module other than raising the delay times?
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
MDelay knows what is inside the feedback loop, so it just does that sample by sample. Feedback module cannot, and instead the entire modular grid needs to be run in a single sample granularity, which means hell of a lot of CPU...
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- KVRian
- Topic Starter
- 811 posts since 2 Aug, 2013
Ah understood, so there are no optimizations to enable or any workarounds? Wouldn't it be possible to tell the feedback module what is going on instead of it scanning the entire modular grid?
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Hehe not really, sorry, no way to do that. It's already optimized like that, but something just needs to calculate the results and buffered processing is always much faster for many reasons.
