MXXX Feedback vs MDelay at 0 ms delay

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I'm trying to recreate my favorite feedback distortion which essentially requires 0 ms feedback delay time. I'm wondering, how is MDelay able to achieve 0 ms delay with little CPU hit while the feedback module in MXXX takes a huge hit when set at 0 ms delay? Are there any optimizations that can enable low CPU for the feedback module other than raising the delay times?

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MDelay knows what is inside the feedback loop, so it just does that sample by sample. Feedback module cannot, and instead the entire modular grid needs to be run in a single sample granularity, which means hell of a lot of CPU...
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Ah understood, so there are no optimizations to enable or any workarounds? Wouldn't it be possible to tell the feedback module what is going on instead of it scanning the entire modular grid?

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Hehe not really, sorry, no way to do that. It's already optimized like that, but something just needs to calculate the results and buffered processing is always much faster for many reasons.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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