False alarm, no bugs here.

Official support for: sonicreality.com and esoundz.com
Post Reply New Topic
RELATED
PRODUCTS

Post

I noticed this first with the SS2 free demo and then tried it with ST2LE and had the same issue: when my pitch bend wheel (on my Edirol PCR-30) is bent all the way "down" to value=0, the sound jumps an octave over what was played (to value=127). So I'll be bending down, but when I hit the bottom, the sound jumps up essentially two octaves.

This is so weird that I thought at first it had to be something wrong with my controller, but I tried it with some other synths, and when the pitch bend controller is bent all the way down, it doesn't cause the pitch to jump an octave. Nor does my sequencer record a value of 127 when the pitch bend wheel is at 0.

Anyone else encountered this?

UPDATE: it looks like this is only happening in SONAR 3.1.1, not in FLStudio 4.5.2 (in which SS2 performs flawlessly). Probably something unique to SONAR then (I'm using the DXi version).

UPDATE: Looks like everything is working fine in SONAR now so this definitely wasn't a SS2 bug. Sorry about the confusion.
GLHF! (Gandalf Lives, Hobbits Forever!)

Post Reply

Return to “Sonic Reality / eSoundz.com”