FR Midi Transppse inside MSoundFactory: Instrument Colours through Pitch change & Transpose combination

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I'm working on a hyperreal ;-) Rhodes Sound

www.derknott.de/rhodes3.mp3

and found that I did a wrong mapping of the samples. They were 1 semitone too high.
Now this is a cool way to change the instruments overall character, by Pitching it some semitones up or down and then compensating that in the counterdirection via Midi-Transpose.

I didn't find a midi Transpose in MSoundfactory, which would be very simple and handy anyways...Maybe I have overseen it...

B.T.W. Is there a possibility when importing Samples via SFZ, that the Samples Keycenter is set to the Key which it has been put on? I had to manually adust that for many samples... Don't know if that happened because it draw the rootkey from the wav or the other way round??!

Thanks

Martin

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There will be some "matrix editing", but you can actually just change the pitch :D . Don't forget to set region selection by frequency as opposed to notes then.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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