Bug when rendering or flattening a Melodyne'd clip

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If Melodyne is applied to a clip, the clip cannot be flattened or rendered.

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You have to render the track with Melodyne, which is what saves your data. So do your comping, edits, fixes, etc., first...then pop in Melodyne. Make your Melodyne edits across the whole track, and then render that track. You can then remove Melodyne and any rendered plugins. Incidentally, if you're adding effects to the track *after* Melodyne, you'll want to disable those unless you want them rendered in!

If you're not committed to your Melodyne edits, don't flatten or render the track until you are. That's not a Waveform issue; it's just the way Melodyne works...it's an app within an app.
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I'll try that, thanks.
I was convinced that I was able to flatten a clip before - but I suspect my memory is playing tricks on me.

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If you are doing this mostly for performance reasons, consider adding Melodyne as a clip effect instead of inserting it into the mixer.

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If you have a bunch of clips, though, doesn't that kill your CPU? I don't know--I've never tried that. Melodyne seems a bit beefy, so I always use it as a track effect.

Melodyne is different. You can even delete the original clips--and the vocals redone in Melodyne still sound on playback! I think that's was was giving pmn a hard time.
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