Also, pre-saturation either between the follower and compression stages or just as or with a knob to control how much their dynamics are preserved (!) would allow for a lot of beefing up of the sound in some very flexible ways. Might need one or two more saturators for that though...
Being able to keep some of these processes down to one plugin, so I don’t have anything to think about when loading up plugins besides doing the work itself all from inside what is otherwise a massive flagship of dynamics control is a really relaxing way to work honestly (and would be more with some of the above/below requests...
Now with skeuomorphic UIs, it’s so fun to use even in the dumb ways
Thanks!
