Are there any plans to create an interface to manipulate channels/effects/MIDI for triggering of nodes/sound outputs within a virtual space? It'd be SUPER helpful. I was thinking through ideas this weekend as I have just found that the closest thing really available right now, is used as middleware to be used in tandem for game engines, etc.
It'd be great to not have to deal with all of "Those" sorts of things. I believe that the approaches could be far simpler, while still more customizable, and ultimately far more useful for composers/arrangers, producers, sound engineers... while simultaneous bridging divides within what is (in practice) a redundantly failing model for those of us nearly exclusively within audio to work within a translative 3D space.
3D/Ambisonic tools
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sekrit_studios sekrit_studios https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=474732
- KVRer
- 15 posts since 20 Sep, 2020
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Blue Cat Audio Blue Cat Audio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=39981
- KVRAF
- 6345 posts since 8 Sep, 2004 from Paris (France)
3D audio is indeed an interesting topic. It is currently not in our plans to work on it, but who knows in the future!