Same applies here. Starting this thread because you guys would probably appreciate it too. I'm interested in seeing what you guys do with it, since Vi-Control is more instrument/composer oriented, KVR might do something interesting on the recording/production side of things.
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SUPPORT/CONTACT: Any problems/issues/bugs/inquiries/etc -> operations@room360plugin.com (mailto:operations@room360plugin.com)
Hey guys,
This is my first (technically second) post here, as finally after years of lurking I think I finally have something to contribute. Just a few weeks ago I released Room360, which is basically VSS2 on steroids. It's pretty much just an acoustic sandbox that allows you to have an arbitrary number of sources, walls, and microphones, each of which can be moved and rotated freely. It also includes an atmospheric model which has a very subtle effect, and if anything is more of a flex or just proof that the whole thing was made with "scientific accuracy" in mind. In fact, I spent probably around two weeks just working out the math for how to model surface diffusion.
I am also happy to answer any technical questions about the methods, etc that are used in the simulation. To clear up what you're probably thinking: yes, it's raytracing, but with a few interesting twists.
I really wanted to make this awesome to give everybody something exciting and cool that isn't just a marginal improvement on existing ideas or tech, so I hope you guys like it. If you want to try it out, it has a very permissive demo version, somewhat like Pianoteq's approach. If anybody has any feature suggestions or critiques, I am all ears. Please, tell me what you think!
It is available to try/purchase here: https://room360plugin.com (https://room360plugin.com)
Tutorial/Manual: No manual yet (working on it), but there is basic tutorial here:
- Ryan
