noise shape in phaser/tremolo etc not random?

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how can i make it actually move randomly? i want to copy the plugin +100 tracks and have them all move in idependent way without having to tweak all the plugins individually, but im noticing that the noise shape in these things isnt actually random! its the same across every track. can this be set somewhere?

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I have a few ideas that you can try; maybe one of them will be a good solution for you.

1. Use a different mix between MESS and NOISE shapes for each instance. Set the phase (drag on the waveform) to a different position for each instance.

2. Use a modulator in random mode to modulate LFO-override. Here, you can set the modulator to be true random.

3. You can import custom wave shapes using the load sample option in the advanced window. Here, you can load a different noise shape for each instance.
Jason @ Melda Production

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