https://www.musicalentropy.com/SpaceshipDelay.html

To ensure that everything is up to date with my current standards and good practices, unfortunately I had to make some breaking changes soundwise and on the parameters system side. I added in the code some functions which translate automatically the old system format to the new one (presets and DAW recall), but the automation might be broken in your old projects.
So the project has finally been "rebooted", meaning that you will find a new version now, that you should consider as a public beta (the RC version will be the 1.5.0). There will be more updates very soon that are already planned, without having to wait 10 more years
Here are the changes in Spaceship Delay 1.4.3 since the very last version I uploaded:
- All the original plug-in code has been rewritten / optimized / cleaned up
- The plug-in is now notarized and natively supported on the very last Apple computers
- Added resizing feature
- Optimized the spring reverb feature with a new state-of-the-art convolution algorithm
- Added drive and tone controls for all the saturation algorithms
- All the processing going on in the delay signal path is now oversampled
- Increased the range for the cutoff frequency parameters
- Updated the parameters system (labels can be double clicked for accurate edition and display the parameters value on mouseOver)
- Solved all the drifting issues with delay values
- Solved some issues with the synthesizer filters mapping for cutoff frequencies
- Improved the phaser algorithm with more feedback capabilities and a new zero delay feedback structure
- Updated the mix control behaviour for the delay and spring reverb
- Replaced the attack control with a new control called "dynamics" feature an improved attack mode for positive values, and a new ducking mode for its negative values
- Added a new location option for the FX section inside the delay signal path for feedback fun
- Updated the behaviour of the saturation algorithms Tone control
- The tutorial is now embedded directly in the binary
- Added a bottom section displaying situational / interactive help on each parameter on mouseOver (like in The Great Escape)
- Added buttons on the top section of the plug-in for direct access to the tutorial and some settings
- Supports loading of old presets and DAW recall with the previous versions
- Solved mountains of issues and bugs from the original plug-in (some of them are still there, working on them at the moment)
- Added a VST3 version of the plug-in in the binaries
- Dropped the 32 bits and VST2 versions (forever) and the AAX version (for now)
- There is a spaceship now in Spaceship Delay
Somethingh I would like to say now is that I do not want to make it a direct competitor to other free / commercial delay plug-ins. Adding tons of new features everywhere is boring! I do not want something like that to be a source of cognitive complexity at use too, just to get new but very hidden sweet spots, or because delay plug-in number 45 has this and delay plug-in number 46 has that. Instead, what I would like to be able to succeed is to develop Spaceship Delay further, following the original philosophy I add for it, and to make it even more different from the other plug-ins in the market. You'll understand soon what I have in mind on that side
And I will secure some time for all of those personal projects (yes going commercial, but on something else), which was 100% allocated to my freelance dev job until now (I did work in the past for JUCE, Sonic Academy, AudioThing, Wavesfactory, Audiority, Two Notes, process.audio...).
Have fun with the new Spaceship Delay, looking forward to your feedback, and I wish you all happy end of the year holidays!
Ivan / Musical Entropy
