Over the last few months I've been building a project called WavedStudio, a browser-based wavetable editor and visualisation tool.
The original motivation was pretty simple: I wanted a faster way to experiment with custom wavetables without constantly jumping between different software and workflows.
What started as a small side project gradually turned into a full wavetable design environment with:
- Waveform drawing and editing
- Frame-by-frame wavetable creation
- Interpolation and morphing between frames
- Real-time audio preview
- 3D wavetable visualisation
- Export for use in wavetable synths
One thing the project has taught me is how much of a sound's character comes from subtle changes between frames rather than the complexity of the individual waveform itself.
I've found myself spending hours creating simple shapes and then exploring how different interpolation methods affect the resulting timbre.
I'm posting here because I'd genuinely like feedback from people who spend a lot of time designing sounds.
A few questions:
- What frustrates you most about existing wavetable creation workflows?
- Do you create your own wavetables or mostly use factory content?
- What features would make a wavetable editor genuinely useful to you?
- Are there any export formats, synthesis methods, or workflows you'd like to see supported?
You can try the current version at wavedstudio dot online ...



Any feedback, criticism, feature requests, or bug reports would be massively appreciated.
Thanks!