Don't you just LOVE T's pitch shift on drums?
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- KVRian
- 717 posts since 30 Apr, 2004 from Jerusalem, Israel
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
seriously? T's pitch shift is one of the most commonly slated features... 
Someone shot the food. Remember: don't shoot food!
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- KVRAF
- 1974 posts since 21 Jun, 2002 from Earth
I am one to vote that T keeps it's authenticly crappy pitchshift, in addition to getting a nice high quality one. The crappy one can really generate some insane f'd up sounds when thrown in a rack with some delays and what not. You can make schweet morphing pads with it too. Just add a dash of creativity. 
ModuLR / Radio
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- KVRAF
- 3745 posts since 29 Sep, 2002 from Killafornia
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- KVRAF
- 3364 posts since 16 Feb, 2004 from atop a katamari
yeah, it's like having a crappy old analogue signal path to put things thru - for what it is, it's kinda crap, but you can get some mean sounds from it.
Kick, punch, it's all in the mind.
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
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- KVRian
- Topic Starter
- 717 posts since 30 Apr, 2004 from Jerusalem, Israel
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- KVRist
- 317 posts since 13 Oct, 2001 from Mars
Yup, another vote here. It's awesome for smashing up drums. I'd be pissed if it's completely ditched in T2(better be kept as an optional filter).ModuLR wrote:I am one to vote that T keeps it's authenticly crappy pitchshift, in addition to getting a nice high quality one. The crappy one can really generate some insane f'd up sounds when thrown in a rack with some delays and what not. You can make schweet morphing pads with it too. Just add a dash of creativity.
BTW, there's one free VST pitchshifter that sounds a bit like the one in T1: pvtransp. Just in case some might not be aware of it...
http://www.cs.bath.ac.uk/~rwd/pvplugswin.zip



