Hello all. thought I'd aska question.
Ive been creating a few beats in Buzz, because, in Buzz I can do that very easy.
Still not a friend of piano rolls.
I have them at 126 BPM and 4 TBP
I Stream out a block of 32 steps, and import the wav into Tracktion (which is set on 126 BPM) but there is a mismatch in length.
They are shorter in tracktion, when snapping to bars, If I dont snap them.
When rendering from buzz it tells me that the wav is 0:00:03.779 "Time"
Tracktion However claims that the clip is 0:00:03:813 (about)
That was with wave.
Winamp is pretty much of the same opinion as Tracktion, mp3's are the same in tracktion and winamp, but T does not import them.
Ogg is also interpreted different between buzz vs winamp/tracktion.
THis is the background.
Anyone found a workaround for this?
/Johan
Jeskola Buzz generated beats imported to T, length differs
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
I'm guessing that the extra length is just the tail end of the last beat: try slip-editing the end of the clip in Tracktion using the clear triangle (with snap turned on) to create a perfect 1 or 2 bar loop..
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- KVRian
- Topic Starter
- 975 posts since 31 Jan, 2005
Thanks man, It was actually the other way around. the imported into T was shorter then it should, but I generated the beats to be longer and cut them.
Works like a charm. Thanks man.
Works like a charm. Thanks man.
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- KVRAF
- 1527 posts since 3 Apr, 2002 from desolation row
Yeah, this happens also with stepchild, and with rmIV midi export. Tracktion only reads up to the last beat entered in the midi file, and ends the file there.
So, if you have a 32 step pattern, but actually the last hit in the pattern is a hi-hat at step 30, when you export to tracktion, the midifile ends at step 30.
Quite annoying. Another thing not picked up by the many betatesters, as it still happens in T2 too
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So, if you have a 32 step pattern, but actually the last hit in the pattern is a hi-hat at step 30, when you export to tracktion, the midifile ends at step 30.
Quite annoying. Another thing not picked up by the many betatesters, as it still happens in T2 too
...

