There seems to be a trend recently of people charging...
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- KVRist
- Topic Starter
- 80 posts since 20 Sep, 2004
money for horrible looking synths made with synth edit
c'mon people who the f*ck is going to buy something like Syntheway Zephyrus v1.0?
it looks horrible
too many people trying to make a fast buck these days
m
EDIT: i'm kind of aiming this at lots of other 'developers' not just these guys, they were top of the news section
c'mon people who the f*ck is going to buy something like Syntheway Zephyrus v1.0?
it looks horrible
too many people trying to make a fast buck these days
m
EDIT: i'm kind of aiming this at lots of other 'developers' not just these guys, they were top of the news section
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- Banned
- 18651 posts since 2 Oct, 2001 from England
Looks like a crap version of Crystal, synthesis wise anyway, and only 32 presets? Thats a joke.....retropublik wrote:money for horrible looking synths made with synth edit
c'mon people who the f*ck is going to buy something like Syntheway Zephyrus v1.0?
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- KVRAF
- 7941 posts since 24 May, 2002 from Tutukaka, New Zealand
I'll get flamed of course, but I really don't give a sh1t......there are exceptionally few Synthedit synths I'd pay any money for (ugly or not). Although e-phonic made some nice Synthedit stuff admittedly.
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Stupid American Pig Stupid American Pig https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=4753
- KVRAF
- 7065 posts since 25 Nov, 2002 from not sure
you really dont have to buy them you know. I personally would reather purchase the babya ultra superprotools RTAS DXi master limiter tho mesself
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- KVRian
- 1145 posts since 16 Aug, 2004
Evol (free) and xoxos Steam (very low price) are 2 I can think of that are worth paying for. As long as sounds good, doesnt blow CPU and the interface is easy to navigate and readable etc it doesnt have to be pretty.
Wear beer goggles if you must.
Wear beer goggles if you must.
- KVRAF
- 4623 posts since 15 Jul, 2001 from Holmfirth, West Yorkshire, U.K
there is a really cool way to deal with it,
and it's not rocket science.
ignore it.
dealt with.
and it's not rocket science.
ignore it.
dealt with.
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- Banned
- 237 posts since 7 Oct, 2004
Such as ?deggy wrote:agreed - there's a ton of synthedit stuff that's just not worth buying. bundle it all together and i might contemplate it (like pluggo or something like that).
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Alex@ProgressAudio Alex@ProgressAudio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=58042
- KVRist
- 338 posts since 15 Feb, 2005 from London, UK
I don't think the problem is SynthEdit itself, more the fact that most people are developing very similar synths. The world doesn't need a billion and one subtractive synths with the same signal path and architecture.
If I was designing a subtractive I'd ask myself what can I change, add or move around in the standard va synth architecture so that it makes it sound different?
Coz if you can't make it sound a bit different then what's the point of the product??
If I was designing a subtractive I'd ask myself what can I change, add or move around in the standard va synth architecture so that it makes it sound different?
Coz if you can't make it sound a bit different then what's the point of the product??
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- KVRAF
- 7880 posts since 16 Apr, 2003 from -on the outside looking in
fair enough, synths such as EVOL have such a wonderfully different sound/filters as to stand out.AGounaro wrote:I don't think the problem is SynthEdit itself, more the fact that most people are developing very similar synths. The world doesn't need a billion and one subtractive synths with the same signal path and architecture.
If I was designing a subtractive I'd ask myself what can I change, add or move around in the standard va synth architecture so that it makes it sound different?
Coz if you can't make it sound a bit different then what's the point of the product??
(Though I still wouldn't buy it unless the gui were developed )
..what goes around comes around..
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- Banned
- 237 posts since 7 Oct, 2004
On the contrary, I think the problem is with synthedit synths. That is, most people seem to have a clear bias against synthedit-made products and equate synthedit synths as being tacky and cheap. I personally believe that this is mostly unjustified. For example, the freeware synth Superwave, which would walk over most commercial synths for sound.AGounaro wrote:I don't think the problem is SynthEdit itself, more the fact that most people are developing very similar synths. The world doesn't need a billion and one subtractive synths with the same signal path and architecture.
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- KVRAF
- 7880 posts since 16 Apr, 2003 from -on the outside looking in
I don't know if that's such a good example as people here are largely displeased with the company's poor support and the bugginess of the plug. I would agree with your point, however and submit Oberon or EVOL or Pterasaur as fine examples of synthedit (free) creations that area as good as many pay-for synths at what they do.lion_cub wrote:On the contrary, I think the problem is with synthedit synths. That is, most people seem to have a clear bias against synthedit-made products and equate synthedit synths as being tacky and cheap. I personally believe that this is mostly unjustified. For example, the freeware synth Superwave, which would walk over most commercial synths for sound.AGounaro wrote:I don't think the problem is SynthEdit itself, more the fact that most people are developing very similar synths. The world doesn't need a billion and one subtractive synths with the same signal path and architecture.
..what goes around comes around..
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- KVRian
- 1258 posts since 25 Nov, 2003 from London
For me one of the problems with many commercial Synthedit creations (and indeed many other non-Synthedit synths) is a shortage of good presets for them. I'm much more likely to consider buying a synth if it had 256 excellent presets - not only could one use / tweak them, but a good set of presets prooves a synth's capability for me to put some effort in creating patches myself.
Oh, and the GUI is important too - it can take hours to design a good patch, and I need something easy on the eye.
Oh, and the GUI is important too - it can take hours to design a good patch, and I need something easy on the eye.