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Our latest version, Autoharp version 3, is more than just an update of the old version. Rather, we've re-recorded almost everything, replaced old sounds, and implemented a whole host of new features in Autoharp 3. So now you can sound even more realistic and you can achieve more complex results.
Each of the Autoharp's 36 strings has been recorded in five different articulations. There are four plucked articulations (Muted, thumb, hammer, rough) and for even more variety we bowed the autoharp with a violin bow. Especially this last articulation creates a unique sound. This gives a huge variety of different sound combinations. You can for example add the muted sounds to the bowed one.
A major goal was to simulate the typical strumming of the autoharp. For this we have specially developed a new strumming engine. In a step sequencer you can decide per step if you want to play a note or not or if you want to play the autoharp with dead notes. Of course, all this can be programmed dynamically. But to achieve this typical autoharp strumming feeling, we included a strumming speed control that decides at what tempo the individual strummings should occur: From fully quantized to almost glissando. And this is exactly what creates a very realistic impression of an autoharp accompaniment.
Furthermore, we have also applied the unique glissando function of our Grand Harp, as well as the tremolo known to Cinematique Instruments. There is also a pad function, which allows you to play pad sounds with a long attack and a short function that will shortens your sounds.