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Brainworx bx_console

Console Emulation Plugin by Plugin Alliance
MyKVRFAVORITE10WANT6
No Longer Available
Brainworx bx_console Brainworx bx_console Brainworx bx_console Brainworx bx_console Brainworx bx_console Brainworx bx_console
Brainworx bx_console by Plugin Alliance / Brainworx is a Virtual Effect Audio Plugin for macOS and Windows. It functions as a VST Plugin, an Audio Units Plugin, a VST 3 Plugin and an AAX Plugin.
Product
Version
1.3.0
Intel-compatible CPU with SSE2 instruction set (Pentium 4 compatible or higher; minimum 2 GHz recommended)

Display resolution: 1440 × 900px or 1280 × 960px or higher
Memory: 2 GB RAM
Product
Version
1.3.0
Mac OS X 10.6 through OS X 10.10*
Pro Tools 9 or higher or any VST/VST3/AU-compatible host running on a supported operating system
Intel CPU only (minimum 2 GHz recommended)
*We do not currently support OS X El Capitan

Display resolution: 1440 × 900px or 1280 × 960px or higher
Memory: 2 GB RAM
Effect
Formats
My KVR - Groups, Versions, & More
41 KVR members have added Brainworx bx_console to 6 My KVR groups 46 times.
Not In Your MY KVR Groups
(or group limitation prevents versioning)
+6 in private groups

KVR Rank

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30-Day: 7175; 7-Day: 14537; Yesterday: 5220

The Brainworx bx_console plugin is a faithful emulation of the rare and coveted Neve VXS console. The specific Neve VXS console emulated has an amazing history involving some truly remarkable projects -- recording orchestras for films during its time at Skywalker Ranch in Marin County California, making hit records during its time in Sweden in an ex-Abba member owned studio, and now, serving as the centerpiece of the Brainworx studio, where it has been used in the development of many of the company's most popular plugins.

The Neve VXS was something of a bridge between vintage Neve consoles, like the 80 and VR series, and the modern 88RS. Loaded with features like a comprehensive EQ and dynamics section, it still delivers that classic Neve punch and vibe.

The bx_console plugin captures both the features and the tone of this amazing mixer.

About Tolerance Modeling Technology (TMT)
While bx_console's authentic reproduction of a channel on this classic console would be enough to make it a great plugin, its truly revolutionary development is the inclusion of Brainworx's new Tolerance Modeling Technology. All analog components have manufacturing tolerances that state an acceptable range of differences between them. These tolerances vary from 1% on some parts up to 20% in many standard electronic components. These changes absolutely do make an audible difference in how one console channel sounds compared to another.

This variation, when taken across many channels in a mix, is part of what makes an analog console sound the way it does. Especially the tolerances between each of two channels in multiple stereo setups (stereo signals, busses and sub-groups) of a bigger mix session introduce small phase differences, unbalanced center frequencies and center-offsets.

Nowhere is this unit-to-unit variation in an analog audio system more critical than in a large format mixing console. Any seasoned engineer or producer will tell you that there are audible differences between discrete channels of a high-end mixing console, and yet ALL emulated channel strips currently on the market are based on the exact same channel. The specific nonlinearities and distortions of that particular channel are what create its unique character. However, when you multiply that exact character from one to several dozen channels, what used to sound a lot like the original now starts to diverge, sometimes dramatically.

Using TMT, engineers at Brainworx painstakingly cataloged the manufacturer's stated tolerances for over 150 components in Dirk's Neve VXS 72 console. Finding the correct tolerance range to use requires an assessment of not only the tolerance range stated by the component manufacturer, but also the tolerance requirements set by the original analog equipment designer. The resulting variability creates a stunning new realism for in-the-box mixing.

Activate the full function 14-day demo (no dongle required!) with your Plugin Alliance account to find out how the Brainworx bx_console introduces a whole new level of analog realism to the digital domain.

Legal Disclaimer: Neve, VXS, and 88RS are registered trademarks of AMS/Neve, Inc. bx_console was developed by Brainworx Music and Media GmbH based on its own modeling techniques. Neve has not endorsed nor sponsored the bx_console in any manner, nor licensed any intellectual property for use in this product.

Features:

  • Takes in-the-box mixing to a new level of analog realism by using Brainworx's new Tolerance Modeling Technology (TMT).
  • Emulates the legendary Neve signal path.
  • Emulates the channel to channel variation between 72 channels of the brainworx console.
  • Adds several "mods" to the already fantastic original design in the EQ and Dynamics sections.
  • Delivers iconic console tone without the noise and instability of a vintage console, unless desired and dialed in on purpose.
  • Four-band EQ plus high pass and low pass filters.
  • Comprehensive dynamics section (Compressor/Limiter, Expander/Gate).
  • Loaded with plenty of useful presets to give you a starting place for finding your sound.
  • EUCON parameter mapping for Avid controllers, including the S6 control surface.
  • Noise control allows you to mimic the noise level of the original or maintain all the tone without any noise.
  • A piece of rock and roll history, inside your DAW.

{See video at top of page}

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Comments & Discussion for Plugin Alliance Brainworx bx_console

Discussion
Discussion: Active
gerryp650
gerryp650
24 November 2015 at 3:44am

Is the Master Channel included? I see 1 - 72.

dluther
dluther
29 June 2016 at 1:27pm

You can insert this plug in any of your track channels, including the master.

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