Very nice! Of course it's not a perfect guitar, but I really don't care... If I need a *real* guitar on a track, I got plenty here that I don't have any problem playing. Physical modeling or otherwise, I have yet to come across any vst that sounds anywhere near the real thing - cause the trick isn't as much the sound as it is how you play it. I estimate that programming a realistical guitar track would take about as much time as it would to learn to play it on the real thing... That said Toby's vst (and all the other attempts) does have it place, simply because it(they) sound different. My first thought was to use it in a cartoonish parody on a guitar, which does make it useful if not entirely in good taste. You'd want to use some effects on it though, as it has the boring, too-clean sound in common with all the other physical modeling stuff out there - take emagic's evp73 for example... So far I've only used it making some fun "harp" gliss and weird picking on a track I'd better backup, stove away and forget about, but it'll stay in the arsenal.