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Muze is a multi-reverb VST/AU plugin that combines a 3D audio mixer with a high quality binaural near & far field model. The mixer component enables tight control over the early spatial impression of the acoustic field while psychoacoustic models add essential directional cues to help localize sound; our reverb designs integrate with the binaural cues, giving appropriate contrast for the early spatial impression to sit in.
Supports up to 8 input channels with an additional ninth summation channel that doubles as a delay unit. Channels are associated with point sound-sources in an interactive graphical display and have separate processing paths that come together in a shared reverb component. Create whisper effects, wide impressions, impossible spaces. Up-mix mono sources into stereo/binaural. Virtualize 5.1+ to headphones by placing virtual speakers on the sound-stage. Switch to the 3D panning mode for speaker setups.
9 reverb algorithms (Velvet, Lime, Twister, Indigo, Solarium, Osmose, Hedera, Zyphire, Neptune): Model characteristics of specular/diffuse, discrete/echo, modulated, shimmered, swelling, detuned, dispersed, bloom, and gated reflections.
8 channel virtualization: Position channels with automatable azimuth, elevation, and distance controls.
Anthropometric controls: Scale interaural time delay and align yaw/pitch head orientations.
Spin knob: Automate head-rotation, unleashing new possibilities for unique modulation effects.
Spatial-reverb design: Integrates direct-early-late reflections with the HRTF model, producing an immersive reverberant field.
Space designer: Automate the space size, sound depth, high-frequency dampening, and reverb times.
Delay unit: Integrate an extra feedback delay-line with the reverb for creating dub-type effects.
Rendering modes: Supports both 3D binaural and 2D panning processing.
Sampling rates: HRTFs internally resampled to DAW's native rates.
Spherical 3D Panner: Visualize, position, and orient the listener and sound-sources in real-time.
175 presets to get you started.