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Spacelab Interstellar

Spatial Reverb Plugin by Fiedler Audio
MyKVRFAVORITE2WANT3
Spacelab Interstellar Spacelab Interstellar Spacelab Interstellar Spacelab Interstellar
Spacelab Interstellar by Fiedler Audio is a Virtual Effect Audio Plugin for macOS and Windows. It functions as an Audio Units Plugin, a VST 3 Plugin and an AAX Plugin.
Product
Version
1.5.3
Windows 7 - 11
CPU: min. 2 GHz, x64 with at least SSE3 support
Display Resolution: min. 1440 x 900 px
Memory: min. 2 GB RAM
Sample Rates: 44.1, 48, 88.2, 96, 176.4, 192


Product
Version
1.5.3
macOS 10.14 - 14
CPU: min. 2 GHz, x64 with at least SSE3 support
Display Resolution: min. 1440 x 900 px
Memory: min. 2 GB RAM
Sample Rates: 44.1, 48, 88.2, 96, 176.4, 192
Effect
Formats
Copy Protection
Serial Number
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{See video at top of page}

Spacelab combines state-of-the-art reverb, 3D-panning, and spatialization in one plug-in - providing access to the world of 3D-audio for anyone on any DAW. The plug-in treats incoming audio as objects, which are positioned in the space of a virtual room. That room creates a stunning reverberation of these objects. The objects plus their reverb are then rendered to any desired output format, ranging from stereo up to any 3D-audio format, be it for speakers or for headphones via binaural rendering. Spacelab is fully compatible with Dolby Atmos and MPEG-H workflows.

Spacelab, of course, may be used as a classic send and return reverb effect, but, the object-based approach actually unlocks Spacelab's full capabilities for workflow and for sound design. Providing easy control over object positioning and a virtual "listener", which can be moved around freely, Spacelab facilitates creative workflows for music, film, broadcast, VR/AR, games, etc. Rendering the reverb for each object individually, depending on its position, creates a unique sonic landscape with amazing detail and realism which is impossible to generate with any channel-based reverb.

What's more: Spacelab provides a studio environment for you to mix in Get the studio experience while mixing on headphones. The internal binaural renderer of Spacelab can be used for monitoring as well as for production. Any speaker layout can be rendered to headphones enabling mixers to monitor and work anywhere. Producing for binaural reproduction provides every producer and musician with the opportunity to start projects with 3D-audio and distribute later to everyone, even in mp3 or AAC.

Beam me up. Spacelab Beam is the "transporter" plug-In to Spacelab. Beam makes it super easy to send the tracks of your choice into Spacelab's 3D spatial audio environment and turns the tracks into audio objects. With Beam, even DAWs with "just" stereo architecture can be enhanced with full 3D spatial audio.

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